Yep there are lights in the tunnel, this just came in:<blockquote>Wildfire, created by Serge "Wildfire" Popov, a well known pioneer in the JA2 community includes changes to all weapons, landscapes, structures, missions, enemies and the AI. All elements within the game were altered to make it more realistic bringing it closer to real-life.
Wildfire takes you back to Arulco, its economy has completely collapsed and the country has now become a base for international drug cartels. Export of precious metals, which was the foundation of Arulco’s economy, is now just a cover for the extensive export of drugs into North America.</blockquote>Features:
Linky:Jagged Alliance 2 - Wildfire
Wildfire takes you back to Arulco, its economy has completely collapsed and the country has now become a base for international drug cartels. Export of precious metals, which was the foundation of Arulco’s economy, is now just a cover for the extensive export of drugs into North America.</blockquote>Features:
- Over 90% of the maps have been modified to create a whole new game experience.
- Added tall grass, bushes, stones, and trees to sections of the map which were barren, allowing for better coverage for units and new combat tactics.
- All military facilities have increased their defensive capabilities. They have added mine fields, fences, watchtowers, perimeter lighting and alarms.
- All weapons have been rebalanced to better reflect real-life weapon characteristics.
- The importance of sub-quests has been increased and now plays a major role in the game’s overall flow.
Linky:Jagged Alliance 2 - Wildfire