This old GDC talk from 2012 by Josh Sawyer is called Do (Say) The Right Thing: Choice Architecture, Player Expression and Narrative Design in New Vegas, which should be pretty a decent explanation of what you will find within.
As far as I can tell, it has actually been freely available on the GDC site since September 2015 but we never actually newsposted it, so now that oversight has been rectified. Phew! Only 2 years late on that one.
As far as I can tell, it has actually been freely available on the GDC site since September 2015 but we never actually newsposted it, so now that oversight has been rectified. Phew! Only 2 years late on that one.