Well in a thread about what other games you would like to see the Fallout setting, JE answered this thread with this little quote:<blockquote>I've mentioned this before, but I'd like to see a game set in the Fallout world's Europe during the resource wars that took place there around the 2060s. Focused on team-based multiplayer, I think the gameplay could be a blend of Motocross Madness pacing, Battlefield: 1942 foot and vehicle combat, and slightly longer-than-CS duration rounds. Add in a salvaging elements so you can either repair or strip down damaged vehicles/weapons and use them in the next round. Could be a lot of fun, but not necessarily for Fallout RPG fans.</blockquote> Actually I'd like to see a Fallout Civilization game, which is why I'm working on one. So if there are any guys who would like to do art/graphics in this TC for Civilization 3, do email me!
Also JE said this about the Power Armour:<blockquote>I believe it should have its own weight since you get a ST bonus while wearing it. It should be very hard to Sneak in power armor. More and more, I like the slightly more detailed armor breakdown of body/head. That would allow a separate power armor helmet. However, if a character is wearing power armor without a helmet, I think it should still show the blue arming-cap style headwear.</blockquote>I like the idea of breaking down the armour, acutally I'd like to see more armour in Fallout ie leg armour etc..
Also JE said this about the Power Armour:<blockquote>I believe it should have its own weight since you get a ST bonus while wearing it. It should be very hard to Sneak in power armor. More and more, I like the slightly more detailed armor breakdown of body/head. That would allow a separate power armor helmet. However, if a character is wearing power armor without a helmet, I think it should still show the blue arming-cap style headwear.</blockquote>I like the idea of breaking down the armour, acutally I'd like to see more armour in Fallout ie leg armour etc..