Fallout 3 - AGAIN connecting to 2 and 1?
Oh i c, so you want to connect the game to 2 and 1 AGAIN?
So we will have another Fallout that is exactly the same, except that the villain is different, the npcs have different names, and there are more weapons....
I SAY - Not dogmeat, but his son/relative... Which is located in the FAR AWAY location that Fallout 3 will take place in!
Or, simply a different dog... maybe one which looks different, it was a little annoying that all dogs looked the same...
as well as all brahmins...
But the old NPC's????
what do THEY have to do with FO3?
Myron is a wimp who lives in the west coast, and a son of a big criminal in reno... how can HE be connected in ANY way to incidents and lives of people over 400 miles away from there?
Vic's daughter...? no.
She was too insignificant in the game to participate in the sequel.
Traveled east?
I don't think so.
She has a nice life in VaultCity... why leave.
I say - TOTALLY new NPCs....
I would even be disappointed to see SLAVERY once more... It would be much better if they just said:
"slavery started in the west coast, and besides, there were primitive-like tribes there."
I want new stuff in 3.
No slavers, no big crime families...
There are enough troubles in the world and in the imagionary fallout-future-earth to input into FO3.
Maybe, after experiencing the use of VEHICLES in a fallout title, they could use them in FO3 too,
and then, like in MAD MAX, you would have motor-gangs with motorcycles and wrecked police cars.
AND - YOU - would have a new car/vehicle...
And a FEW you can choose from... in various places in the game...
AND - there will be a special encounter in which you will find MAD MAX'S car, with a sticker:
"I LOV DOGMEAT"
(this is an ACCEPTED connection to Fallout 1, being that there is no actual dogmeat here, only the CAR of the guy who owned him originally, who is already dead).
And bla bla... tons of stuff they can INVENT for FO3. We had enough "come-backs into sequel" in FO2..
Klayhamn - ThieFoRent