Petition 2 Troika Regarding FO 1st Rough

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[font size=3 color=#ff0000]Please post your replies in quote form so I can understand which part of the petition you are referring to.

Ladies and Gentlemen of Troika:

We represent the great majority of true Fallout fans. This is our request of the progenitors of Fallout, that a true, albeit unofficial sequel to the Fallout series is made.

It has come to our attention that neither Interplay nor what remains of the skeleton team of Black Isle care about what direction the Fallout series takes; apart from the route of greatest monetary return.

We are appalled by the idea of, as I’m sure you are more than aware and consequently and similarly disgusted, this so-called “Fallout” tactical simulator. Bringing with it, and I quote (http://betasite.interplay.com), "All the best things about Fallout rolled into a turn-based strategy!” and in the process giving you the chance to “Tear it up with your squad in the most beloved of game worlds, the Fallout Universe."

Further more there is a rumor floating around the Fallout message boards that Fallout 3 will in fact be an online pay-service game. This is a concern of ours, and the main reason for our petition. <Roshambo, I think a good “online sequels are series destroyers” type rant would be in good taste right about here, as you know I have very limited knowledge in this area. And if you could end it with something along the lines of “Fallout as we now know it, is dead” I’d be much obliged. >

We the fans have waited for three years now for a sequel, which it turns out, will in all likelihood not be a follow up at all but one more mind numbing experience of an FPS online drone destined to kill off another great series. As you can plainly see we do not take your creation lightly, it is THE greatest RPG ever released and one of the last vestiges of true computer role-playing gameplay at its zenith.

Now please understand that we are not idealists; we are in fact quite the opposite. EA pulled the same shit out from under Fargo’s feet with Wasteland and he was able to move ahead and pull together Fallout. Keep in mind that Fallout and its grandfather, Wasteland, belong solely to the fans of them and the series go where the hearts of the fans go and as we see it, that is with you.

Don’t get us wrong; we are all anxiously awaiting the release of your exciting new game, Arcanum, and we do not want to sound pushy, annoying or trite, we understand that your team must have been quite disillusioned with the whole Fallout series after the break off with Interplay, but the reigning school of thought at most Fallout fan sites namely and specifically "No Mutants Allowed" is that a three year period away from the genre (post-apocalyptic/retro) would be a fairly remedial hiatus for the disenchantment of any series, especially of a great series like your guys’ baby.

This IS a petition. We ARE begging you to please honestly consider this petition; these true fans of Fallout will forever be in your debt:

“THE SIGNATURES START HERE, WHAT DO YOU THINK?”​
 
I think it would probably be an light insult to Troika to send them that. I'd be willing to bet Tim Cain and the rest of Troika knows what's happening with Fallout. I doubt anyone there would want to hear this, since they really can't do anything close to Fallout due to trademarks.

Wasteland and Fallout are fairly different considering they're both post apoc games. I doubt Tim Cain could do anything like the setting of Fallout without Interplay sending in the legal goons.

http://www.clanculture.com/aoa/a4c/provsledge4.jpg
 
Somewhat agreed:

I'd enjoy another post-apocalyptical CRPG done with the talent of Troika, but still, agreed with the legal tie-ups....

Quite honetly, I'd moreso say how Fallout is lacking the support for the fans it was intended for, sold to the highest bidder, and then slowly wasting away.

Then, say how we're going to follow Troika, because they have proven they have talent and the desire to make great games.




[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
Why Cain left Interplay?

Because it became 'corporation', is it? Because business became Business? If it's true, then what if Cain simply WASN'T READY FOR FALLOUT 2? And if he wasn't, what makes you think he is ready now to make a good post-nuclear adventure game? I say give him time. I'm sure he loves the idea to do unofficial sequel, but let's not rush him, shall we?

[hr width=440]
[p align=center]
http://fallout.gamestats.com/forum/User_files/3aa70eb96ee16565.gif[/p][p align=center][font color=FF00FF face=fixedsys]- Why hello there, Ranger -
[font color=00DD00 face=fixedsys]- (Sigh) Go away! -[/p]
 
RE: Somewhat agreed:

Actually, as long as they don't do the SPECIAL system and don't make any concrete references to Fallout, Troika could do the same thing with an unofficial sequel to Fallout. As was mentioned before, nobody can copyright the "retro 50's motiff" so it would be impossible for Interplay to do so, either. Ever wonder why Steve Jackson took GURPS away during the creation of Fallout? Unless Tim Cain was the reason (what are the odds of that?), Troika and Jackson could get together and make the system all worthwhile again for another unofficial sequel to Fallout.

Besides, look at how the SPECIAL system influenced AD&D 3rd Edition, maybe something like this could be a big boost for GURPS as well. Oh, and btw, if anybody *could* copyright a genre, then the royalties would go the Tolkien's estate, not T$R and WotC.

One last thing: Rosh man--you're signature is starting to get cumbersome. Ever think of trimming the fat away? ;)
 
Actually:

I do believe it was supposedly under less-than-amicable reasons. A large chunk of Interplay's talent left with the three originals, and I have often wondered when BIS would get the screw to make them leave. But most of those folks are new blood, and I suppose the original reason for Cain's departure isn't around anymore.

Cain and the others laid down the groundwork for Fallout 2. I suppose it was a clash of interests, but they ended up leaving. I can't say for certain, because I don't think many people know the details for certain. The people who would know are Cain and Co., and perhaps it's sage for them to not really bring it up, due to bad memories about Fallout. Ironic, since what happened to them is what happened to Brian Fargo years ago. Save that Fargo's work wasn't facing prospects of being whored out into a MMORPG after he left.

I honestly do think they would like another chance to do a game like Fallout in that general setting. Use a different system (GURPS being ideal, of course), and still keep the theme and all.

You can tell with how they set up their work for Fallout, they loved it, contrary to those who seemingly disregarded it or figured it out too late (*coughcoughMicroFortecoughcough*). I'm sure Team Troika are as much afficinados of retrotech and that stuff as much as I am, perhaps more. From the amount of work they put into Fallout, it's evident, clearly.

If anything, don't pressure. Offer it as a suggestion.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
RE: Somewhat agreed:

>Actually, as long as they don't
>do the SPECIAL system and
>don't make any concrete references
>to Fallout, Troika could do
>the same thing with an
>unofficial sequel to Fallout.
>As was mentioned before, nobody
>can copyright the "retro 50's
>motiff" so it would be
>impossible for Interplay to do
>so, either. Ever wonder
>why Steve Jackson took GURPS
>away during the creation of
>Fallout? Unless Tim Cain
>was the reason (what are
>the odds of that?), Troika
>and Jackson could get together
>and make the system all
>worthwhile again for another unofficial
>sequel to Fallout.

That would be great indeed. WasteLand GURPS lovers would enjoy it immensely.

>One last thing: Rosh man--you're
>signature is starting to get
>cumbersome. Ever think of
>trimming the fat away? ;)

What? And miss the opprotunity to make astute remarks on some of the serious screw-ups in the gaming scene since Daikatana?

:-)

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------
[font color=red]"The Brotherhood is not around to police the world. They're more like the mafia than any other organization. Your town needs protection? Fine. No problem. Just give us some of your children and a good percentage of your resources. Oh! Don't give us any *%$# or we'll burn your house down and put your family into one of our "Wasteland Famous" labor camps."(sic!)
[font color=green](You need to adjust your meds, Dan. Surreality is slipping through again.)

- Dan Levin on "Sellout Tactics: The Markethood of Game-Whoring
(The game may not fit into the Fallout Universe, but at least it has the Fallout name on it, and THAT's what matters! Pre-order now and get a free bag to conduct funeral services when you are done admiring how un-Fallout this game is!)"

[font color=red]"I think Dan was just getting a bit carried away with his analogy there.

There are aspects of the Brotherhood that are fascistic, especially our splinter faction, but they're not really comparable to the mafia."
[font color=green](Great that everyone's on the same level...please note the sarcasm.)

- Ed

[font color=red]"(Tony) I would redo the sprite of the Power Armor to make it more retro. Not that there is anything technically wrong with the sprite, it's a great piece of art. It's just that it is a bit out of place in the Fallout Universe. But bear in mind that we had to design it over a year ago and Interplay approved everything we did."
[font color=green](Odd, and Fallout Fans have done a much better job of capturing the style of art and all. And you call yourself a GAME ARTIST? I suppose it's like being a 'Counselor', where all you have to do is hang a sign over your door and you're in business. Shouldn't it have been obvious that retro was the theme of the game or was it a shocking revelation, playing the first two Fallout games and discovering this out?)

- Tony "I'll design and go with whatever gets approved, nevermind it's (ir)relevence to the subject matter at hand." Oakden

[font color=white]End Note: [font color=yellow]"To make the individual uncomfortable, that is my task." - Nietzsche

It has been my sole purpose to add controversey to this, a challenge. From the first day of seeing the screenshots, I knew it would take a lot of vehement protesting to make sure that the ball isn't dropped here. I've seen far too many times where the fans would just nod and moo, and the game is utter shit as an end product. A bit of a challenge is what's needed, to ensure, to prove me wrong is the purpose here. No direct, personal insult is meant by any this, but I am highlighting several of the most prevalent flub-ups so far. That's my point in all this.
Prove me wrong, I challenge you, team of Fallout Tactics.

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fp.geocities.com/jonaac/2.jpg
 
RE: Somewhat agreed:

>Ever wonder
>why Steve Jackson took GURPS
>away during the creation of
>Fallout? Unless Tim Cain
>was the reason (what are
>the odds of that?), Troika
>and Jackson could get together
>and make the system all
>worthwhile again for another unofficial
>sequel to Fallout.

Steve Jackson Games didn't like the "lawlessness" of the game. They didn't like the fact you could kill everyone on a whim, including children. That's why they backed out, according to Chris Taylor.

In other words, SJG didn't like a lot of the freedom in Fallout.

http://www.clanculture.com/aoa/a4c/provsledge4.jpg
 
RE: Actually:

>I do believe it was supposedly
>under less-than-amicable reasons. A
>large chunk of Interplay's talent
>left with the three originals,
>and I have often wondered
>when BIS would get the
>screw to make them leave.

Usually when a mass walkout occurs, there's some screwing going on. I think it's safe to bet that Troika isn't too happy with Interplay as an institution.

http://www.clanculture.com/aoa/a4c/provsledge4.jpg
 
RE: Somewhat agreed:

Well, that just plain sucks then. Oh well, they can make another system though.

Actually, I have played the demo for Fallout Tactics last night and I have to say that I didn't hate it. I mean, it's not Fallout by any stretch of the imagination, but it's a good 3rd person tactical combat simulator. Have any of you guys ever played a game called Odium? It was by Interplay also (essentially). Fallout Tactics reminds me of that game. I mean, Odium was a good game, but I beat it in three days and took it back because there was absolutely no replay value to it whatsoever. However, a map editor would make things a little more fun. Anyhow, I had a lot of fun with FOT: BoS demo. It was like StarCraft meets Half-Life almost. And besides, after the fourth or fifth time playing Fallout 2, that's basically what my game turned into anyway. It was a FOT game with quests to give me experience. I played characters after a while that basically killed everything they saw, so there wasn't much of a difference between FOT and my fifth game of FO2. It seems like I good game overall--I only wished they hadn't used the name Fallout in it's title.

Still, if I see *any* of the elements of FOT in FO3, I'll organize a protest in Irvine, CA to burn Interplay to the ground--err, I mean, march on the streets. Yeah, that's what I meant, a march...
 
RE: Somewhat agreed:

How about at the end of paragraph 2 I add...

"...greatest monetary gain. The series is going up on the auctioneer's block and being sold off to the highest bidder if you will, in the meanwhile, throwing it's original audience, or more appropriately the people that made it what it is today, to the dogs. We became fans of the game because of the gamplay and probably will for the same reason with Arcanum but we also came to love the post-appocalyptic retro style story.

We are appalled..."

Then maybe finish the petition asking them to make just one more Fallout if not to pick up the series, however unofficial, to say to Interplay "Hey you FUCKED UP, we made a shit load of money and now we (Troika) are Fallout's original audiences' choice developer."
 
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