phocking mask ;)

brother_soifran

Look, Ma! Two Heads!
Hello everybody...
I encounter a troubleshooting affecting mask to new worldmap.
I 've already read the tutorial of the forum.
I've download the teamX tool but after all...
It doesn't work...
May be it's because our arroyo it's in a forbidden area?
Any idea?
Thanks.

Bro' Soifran
 
Uhm. I don't understand your problem. What does not work and what are the steps you made?
 
well.
We have build a new worldmap.
No problem, we have cut it in twenty party called WRLDMP00.FRM to WRLDMP19.FRM.
put them in Fallout2\data\art\intrface directory
Then after I create the appropriate mask with the teamX tool call
msktool
http://teamx.ru/system/files/uploads/u2/file/MSKTools.rar
I edit the worldmap.TXT and apply the new created mask to the command line...
When I lanch the game, I've the good new world map, but arroyo is in the water and the mask doen't seem to be apply.
I can move every where...

edit:
Argll.
I'm watching the BMP in black and white for my mask...
There is more than 2 colors...
May be it come from that...
I'll try.
Bye
 
Yes, your image needs to be plain black and white. No other colors. Also see if you need to flip the black/white areas.
 
A Windows .bmp adds something to the file header that an .MSK file does not have, so even a monochrome bitmap must be converted before it will work as an .MSK (Thanks to Kanhef for this info)

The program for this is msk2bmp (I think this is what I used.)

To use:
* Create a .bat file in Notepad.
Code:
msk2bmp WRLDMP##.bmp
* You can add a line for each .msk you want to make.
* Save as "all file types" and with the ".bat" extension.
* Put all your WRLDMP bitmaps in the same folder.
* Double-click the .bat file and it should create all the proper .msk files.

Addendum-
You may need to convert the .png to .bmp first.
Use this program the same way to check if the black/white areas need to be reversed. It reads the file extension of what you are processing, so it makes .msk from .bmp or .bmp from .msk and you can check.

Addendum 2-
Looking at your .pngs, It might be a good idea to smooth out the edges a little bit. They don't need to match perfectly. There are going to be places where you will get stuck if you use these as detailed as they are. All the .msk needs to do is make sure you don't get into the water. :)
 
Back
Top