Planescape: What A Torment!!

Stg Granite

Look, Ma! Two Heads!
I have owned Torment for a few years now, but never finished it. Not for my own will. There's a fucking bug that keeps crashing the game around the Many-As-One area, you know, where there are those sentient rats that throw magic fireballs at us. And that's a shame because, judging only until this point in the game, it already deserves a place in my top five list, right behind Fallout 1/2.

Now, I'm afraid of trying to restart this game and cross this bug again. I've patched the game with the official patch plus a few unofficial patches/mods from TG3. All of them compatible, mind you.

Is there someone around here that has found such a bug and has been able to solve the problem? Men, I'm desperate, I need to finish this master piece.
 
Well, you told us the area where the bug occurs but not when and how it happens. Is it when the area loads, you talk to a certain NPC, when the rats cast a spell? And does it just crash to desktop?

Hell, if it only occurs in the Warrens of Thought(the rat map) you can actually skip the entire section. But I'd only recommend doing that if it's last case sort of thing. Many-As-One and Mantuok are worth meeting at least once.

Edit: also post if have the 4 cd or 2 cd version.
 
Alright, it's always when the cranium rats cast a spell or when I try to hit them. This doesn't happen with the cranium rats in the initial part of the catacombs, only the ones in The Warrens of Thought. Strange.

Yeah, it normally just crashes to desktop, showing a message error saying there's problem in some line in "infinity.cpp" or "chvidpal.cpp". Sometimes, however, the game crashes and freezes my pc, so that I have to restart it.

Is there a way to completely avoid this area? Well, Silent King tells me to kill the Many-As-One, no? Isn't this quest mandatory if I first lead to the Dead Nations?

4cd version.
 
I played 4 cd version with vista HP and i had a game crushing bug about 1/2 of the times someone casted a spell.

I solved this by using 256 colours and resolution compatibility modes turned on IIRC ( and possibly win 98 or xp modes on, cant remember)

i never killed one as many and i finished the game
 
Just a reinstall might fix it. I'm pretty it'll leave you save games when you uninstall it.

If that doesn't fix you could try turning of Hardware Acceleration in your display settings.
 
I'm using a mod that changes the game resolution to 1280x768, which I recommend to everyone. (The graphics become really sweet!) The problem is, forcing 256 colors apparently conflicts with this mod, running the game in it's native resolution. This probably isn't the only problem resulting from forcing 256 colors, since there's another mod that relies on this widescreen resolution mod.

Should I give up such a nice mod?

EDIT: Nope, I don't think this would help, since the last time (I mean, before this recent one, a year or so ago) I tried to play this game, there weren't any mods installed, just the official patch, and I got the same problem.

EDIT2: Reinstalling also didn't work. Tried it twice. I'll try to switch hardware acceleration off.
 
If you're getting the same error at the same event with unpatched and patched, with new games, with reinstalls... then it sounds to me like you've got a corrupted file on your disc.

I know that Nvidia cards cause some glitches with spell animations, but I don't know if that could be your problem since it is so specific.

Try going to Spellhold Studios and asking Qwinn. He's the reigning expert on PS:T, him and Scient who works with the engine.

Good luck.
 
You don't have to go to that area at all; you can bypass it completely if you[spoiler:35e5e19e2a] decide to go to the drowned nations through the dead nations. It's not a mandatory quest to kill Many-As-One, there are other things you can do to gain access to the drowned nations. IIRC one way is to snitch the Dustman spy to the skeleton priest Hagrimm. another one is to convince Silent Mary to grant you access to the Silent King, discover the secret and promise you wont tell. Of course, you might as well slaughter them all. [/spoiler:35e5e19e2a]I played it last week, and i'm sure i didn't have to go to the Warrens of thought at all, but i'm not sure if i remember all the details correctly... :shrug:
 
hm... I've lost my saves. The day before yesterday, I made a backup of my saved games, just to be sure not to lose them uninstalling Planescape (I was going to reinstall it). But, accidently, I deleted the backup directory. Fuck. Dumbass. I even tried to recover them using PC Inspector File Recovery, but the files were already corrupted. :(

Now, I'll have to spend a few more hours in front of the computer to reach the Warrens of Thought again and try to solve this problem. But I'll have to wait until next weekend to play this game, due to complete lack of time during the week.

Oh and, as Sulik said, I think I have to experience the Many-As-One and Mantuok at least once. Completely avoiding The Warrens of Thought will be my last shot. It's good to know that it's possible, though.
 
Meh, no need for going there, really;[spoiler:595f973199] you'll encounter Mantuok later in the game in another location, and Many-As-One is just some rats with like, 10 lines of dialog, so you won't miss much.[/spoiler:595f973199] Just sayin'.
 
Are you using an nvidia graphics card? I've been having trouble with spell effects screwing up the game. Enabling software blitting in the graphics options resolves this, but there's also a fix for it.

I don't know if this is your problem, but since you mentioned that it happens when Many-as-one casts a spell, I thought it might be worth a try.

Edit: I've been replaying this game a bit, using an nvidia 9800 gtx. The above helped, but when I ran into a bunch of cranium rats, it crashed, due to their spell-casting. disabling direct3d acceleration for the graphics card resolved it. It still stuttered a bit, when the rats cast their spells, but it didn't crash.

It's probably worth trying (if you have an nvidia card, that is).
 
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