Gaspard
Kasparov
>> Probably contains parts that might be called spoilerous. So new players beware.
Does anybody else beside me also think, that the Raiders should deserve a greater part in the Fallout 2 wastelands ? Metzger and slavers you can join and go on the slave runs with (+ sell your followers) and fight the Rangers, but the involvement you get with Raiders is pretty monotonous.
In the story they play their role, being mercs for Bishop to keep Vault City on their toes. Although you can 'take care of them' for Vault City and get an unhappy stare from Bishop, that also ends their further involvement in the Fallout 2 world if you discount the random encounters, which are very very random indeed with zero role-play value.
Then there's the New Khans over at V15, and while the area is interesting you can only take out Darion and then fight the rest of 'em.
I would have expected the Raiders camp raiders perhaps taking a greater role in New Reno developments, but I understand they were more mercs than just Raiders interested in settling into that area, also that would unbalance the local politics even more (with the multitude of Families already present)
Or possibly joining them and going on a Vault City raid to give your 2 cents.
Joining with Darion and helping him topple Tandi from her office and/or joining up the two groups of raiders from Raiders' camp and Vault 15 by acting as envoy for either group.
Something something.
So, anybody else ever thought of them being a bit weak from role-playing perspective ?
EDIT: also, really looking forward to MR Khans
Does anybody else beside me also think, that the Raiders should deserve a greater part in the Fallout 2 wastelands ? Metzger and slavers you can join and go on the slave runs with (+ sell your followers) and fight the Rangers, but the involvement you get with Raiders is pretty monotonous.
In the story they play their role, being mercs for Bishop to keep Vault City on their toes. Although you can 'take care of them' for Vault City and get an unhappy stare from Bishop, that also ends their further involvement in the Fallout 2 world if you discount the random encounters, which are very very random indeed with zero role-play value.
Then there's the New Khans over at V15, and while the area is interesting you can only take out Darion and then fight the rest of 'em.
I would have expected the Raiders camp raiders perhaps taking a greater role in New Reno developments, but I understand they were more mercs than just Raiders interested in settling into that area, also that would unbalance the local politics even more (with the multitude of Families already present)
Or possibly joining them and going on a Vault City raid to give your 2 cents.
Joining with Darion and helping him topple Tandi from her office and/or joining up the two groups of raiders from Raiders' camp and Vault 15 by acting as envoy for either group.
Something something.
So, anybody else ever thought of them being a bit weak from role-playing perspective ?
EDIT: also, really looking forward to MR Khans