Post-apoc gaming

Briosafreak

Lived Through the Heat Death
Just spotted at RPGDot that there`s a preview of The Fall on The Armchair Empire, here`s a zip:
<blockquote>Post apocalyptic worlds are nothing new in gaming, or any other story telling medium of recent years. The planet has been hit by one horrible disaster or another, and things are decidedly grim with gun-toting mercenaries walking around like 29th Century samurai, ramshackle sheet metal hovels littering the landscape, and the mandatory contingent of mutant freaks spreading fear in a heavily-armed leper sort of way. Now Silver Style is taking a stab at making a game with a similar sort of sensibility all tucked in a role-playing shell for the PC.</blockquote>
Also in the post-apoc world of gaming Kaczor posted here on NMA some info on Trinity:
<blockquote>I'll anticipate your questions:

In 99% there will be turn-based combat and quest system far more complicated than in Fallout.
Story designers (with me on board) are now working on quest and scenario. I have now 548 quests to verify and comment .

PS. More materials will be translated and available shortly.</blockquote>
 
I don't think they look that bad.

I'm looking forward to The Fall. It might be able to kill time in the waiting period for Fallout 3.

As for Trinity... Hmmmm... I don't know what language its in, or how to read the language, so I'm going to have to wait until its either translated into English before I can say anything about it.
 
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