Problem of orientation of multiple scenry in one

brother_soifran

Look, Ma! Two Heads!
Gronichonha !
I'm working a little bit in my mod.
I'll include television in re-borning civilisation.
I've modelize quickly without mapping a little Tele and render it in the 6 positions.
I've position in frameanimator each one.
But under the mapper, when I choose my position, I see the good one, but when I click, it's the NE oriention who appear...
It isn't possible for a scenery to have multiple position in the same FRM, like the critters?
Thanks

Brother Soifran

The first image with tele in NE position (0)



the second when I choose NW position (5)
You can see the good orientation



And the last one, with the result of the second when I click:



I try to do that to fight against the 4096 number of each object, saying me if it worked for scenery, it would work for tiles ;) or other :)
Schuss

Brother Soifran
 
Ok, we have found .
Create your FRM with the 6 positions in each position
NE
NW
W
SW
SE
E
and when you put it in your map in a specifique orientation, just put it normally in the map, and then after, click it and change the orientation, one time the tele (for the exmple) is already lying on the floor :)



Thanks to brother caveman my collegue :)

Schuss

Brother Soifran
 
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