Puuk on skins and clothes

Briosafreak

Lived Through the Heat Death
Damien "Puuk" Foletto from BIS has made a clarification on a subject many fans have spoken, right here on NMA:
<blockquote>I'm seeing a lot of requests for more than a handful of different human skins (and I agree), so let me clear something up - hopefully. Since we are using a new engine for "Van Buren," the same rules that apply for PC visual customizations applies to the human NPC's. Different clothes, skin colors, hair, height, fat, skinny, muscular, etc., all apply. The only time you would really see any clothing repeats are for humans in uniform. Hope this helps.</blockquote>
Diversity is always cool.
Link: NMA Fallout 3 Suggestions and Ideas forum
 
It'll be the first RPG that doesn't feature clones if it works. I suspect it will be more like Morrowind, with a selection of about 12 faces to clothe in different ways.
 
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