Until RPv2.1.1, I had never made it as far as going to the Enclave due to the never-ending problems with bugs (kudos to Killap the RP Wizard, Per the Guru of Documentation, the author of the Hi-Res addition to the RP, and any relevant others for saving Fallout2 from the trash can). RPv2.1.1 FOR THE WIN! I am most pleased to finally witness the "end" of the game (not the 13yr limit).
My problem now is this: After I returned from the Enclave, I went back to Vault City to continue doing quests that I had temporarily bypassed in favor of "saving Arroyo" as soon as I could based on info available in-game. My first stop in VC was Stark, for whom I had the quest to scout a route to NCR but had not yet reported back to him. However, when I tried to complete the task, I could not. All I got was an emote.
My question (yes or no) is this: After returning from the Enclave, is it normal that some (or many, or all) quests in various places are no longer doable (locked out) ? I have paused my gameplay to learn the answer to this question.
To Per: Sorry man. Your guide qualifies as a legacy, but I saw no answer to my question in your work (or in any other guide that I could find), even though I think my question only relates to basic gameplay information. Do you by any chance plan to make your guide concurrent with the RP at some point? I've tried rewriting it myself for own use, but the task is too great and I simply am not willing to do all the work and testing that you have obviously done. Besides, I like your sense of humor.
Closing Comment: If quest lockouts after the Enclave are part of normal gameplay, then the game-logic is oh so flawed. Using Per's walkthrough, and having the Chosen One's sole purpose of finding a GECK and saving Arroyo as the (new player's) highest priority, the shortest logical path to saving Arroyo based upon information obtainable in-game looks like Arroyo > Klamath > The Den > Vault City > Gecko > Vault City (vault access) > The Den (get car to save travel time) > Redding > New Reno > NCR > Vault 15 > Vault 13 > Arroyo (with GECK) > Navarro > San Francisco > The Enclave (with optional detours to SAD, Military Base, and other destinations). If the highest priority for "the Chosen One" is to find the GECK and save Arroyo, then it is illogical to have to avoid completing that task until all other "lesser" quests are completed in order to get the most out of the game. For this reason, I have been compelled to risk the NMA Hostile Admin Flamer mob in order to ask my question.
Thanks in advance for any illuminating replies.
HOSTILE ADMIN FLAME BLOCKER: I have posted a GAMEPLAY question in the GAMEPLAY forum. I have read the STICKY, and I have SEARCHED and read through many pages of search results. I have DONE MY BEST to comply with "the rules". If any Admin deems that my question is somehow posted to the wrong forum, or if the answer to my question is in fact already somewhere on this site, DO NOT FLAME ME!! A simple mature explanation on how to do it properly (don't be a jerk and say "read the sticky" - I read it already), or a simple "Your answer is here: <link>" response is all I need.
My problem now is this: After I returned from the Enclave, I went back to Vault City to continue doing quests that I had temporarily bypassed in favor of "saving Arroyo" as soon as I could based on info available in-game. My first stop in VC was Stark, for whom I had the quest to scout a route to NCR but had not yet reported back to him. However, when I tried to complete the task, I could not. All I got was an emote.
My question (yes or no) is this: After returning from the Enclave, is it normal that some (or many, or all) quests in various places are no longer doable (locked out) ? I have paused my gameplay to learn the answer to this question.
To Per: Sorry man. Your guide qualifies as a legacy, but I saw no answer to my question in your work (or in any other guide that I could find), even though I think my question only relates to basic gameplay information. Do you by any chance plan to make your guide concurrent with the RP at some point? I've tried rewriting it myself for own use, but the task is too great and I simply am not willing to do all the work and testing that you have obviously done. Besides, I like your sense of humor.
Closing Comment: If quest lockouts after the Enclave are part of normal gameplay, then the game-logic is oh so flawed. Using Per's walkthrough, and having the Chosen One's sole purpose of finding a GECK and saving Arroyo as the (new player's) highest priority, the shortest logical path to saving Arroyo based upon information obtainable in-game looks like Arroyo > Klamath > The Den > Vault City > Gecko > Vault City (vault access) > The Den (get car to save travel time) > Redding > New Reno > NCR > Vault 15 > Vault 13 > Arroyo (with GECK) > Navarro > San Francisco > The Enclave (with optional detours to SAD, Military Base, and other destinations). If the highest priority for "the Chosen One" is to find the GECK and save Arroyo, then it is illogical to have to avoid completing that task until all other "lesser" quests are completed in order to get the most out of the game. For this reason, I have been compelled to risk the NMA Hostile Admin Flamer mob in order to ask my question.
Thanks in advance for any illuminating replies.
HOSTILE ADMIN FLAME BLOCKER: I have posted a GAMEPLAY question in the GAMEPLAY forum. I have read the STICKY, and I have SEARCHED and read through many pages of search results. I have DONE MY BEST to comply with "the rules". If any Admin deems that my question is somehow posted to the wrong forum, or if the answer to my question is in fact already somewhere on this site, DO NOT FLAME ME!! A simple mature explanation on how to do it properly (don't be a jerk and say "read the sticky" - I read it already), or a simple "Your answer is here: <link>" response is all I need.