Question about killap's patch and the npc appearances mod

rperson989

First time out of the vault
Ive installed killap's latest patch and also the npc appearances mod which allows your npcs to change appearance based on their armor. Ive found that some of my npcs can use weapons that they normally wouldn't be able to use afterwards.

Like in the Den I killed Flick and took some 45's, a shotgun, etc. I gave them to Sulik to hold and he started using them lol. Ive never been able to get him to use those weapons before, he was wearing leather armor.

I know the weapons an NPC can use is based on what animations they have, so does altering their appearance with the armor mod give them new animations and allow them to use weapons they normally couldn't?
 
Any bugs appearing during usage of killap's patch shall be reported here in this thread: http://www.nma-fallout.com/forum/viewtopic.php?p=454886#454886

I've already reported your problem there but if you will notice something alse while playing killap's patch I'd be greatful if you could write it right in the thread I pointed.

And to answer your question:

I know the weapons an NPC can use is based on what animations they have, so does altering their appearance with the armor mod give them new animations and allow them to use weapons they normally couldn't?

If what you're telling is true it seems so, it shouldn't take place however.
 
Back
Top