imhotep said:
Wraith, thanks for your help. I wasn't even sure if the whole Killian/Gizmo interaction was critical to the main quest, but it sounds like maybe not...?
Nope. It's a great little sideline, but it has no particular bearing whatsoever on the main quest... Though the final results of your actions in Junktown WILL have an impact on the ultimate fate of Junktown, which you'll get as a little narrated slide-show when the game ends. I don't want to spoil anything though, so that's all I'll say.
imhotep said:
I got to the other Vault and saw that I would need a rope to descend the elevator shaft. Next I went to Shady Pines hoping to find someone who sold rope, but no luck. Then on to Junktown hoping that Killian would sell one, but he only had like five things on him. So I'm still in search of a rope to descend into Vault 15....
A few words of advice... Not sure if you're used to this sort of game, but...
1. Save early, save often, and get used to rotating your save slot so you can step back just a little if need be. This allows you to experiment a bit without completely screwing things up.
It's generally recommended to save before any conversation, before you go "messing with someone's stuff" and after you succeed in something like stealing or combat, or after you manage to get what seem to be favorable results from a conversation with an NPC.
Of course, individual tastes vary, and some people refuse to save at all except between play sessions in an attempt to play an "Iron Man" type game, so it's ultimately up to you...
2. LOOK around carefully. Talk to everyone, and pass your pointer over anything and everything that looks even a tiny bit interesting and see if you can perhaps interact with it.
Case in point, I know there's at least 1 rope you can pick right up off the ground in one area of Shady Sands, and at least one more which you CAN barter for from a certain NPC there.
3. Not everything is obvious or consistent in Fallout. Some shopkeepers will always and only have things to barter if you SPEAK to them. Others, like Killian's store as a perfect example has multiple selections. You get one set of "store goods" to buy by clicking on him... but try "searching" each of his tables. You'll find new selections of goods for each one of them
This won't be the case everywhere, and sometimes people may get angry for you messing with their stuff, hence the earlier "save early / often" tip.
imhotep said:
Where can I download the latest patch for the game?
Have a look at NMA's file section. Specifically for this matter, the
Fallout 1 Patches. I would suggest at a minimum the official 1.1 patch (if your game isn't already at that version), but really I don't think the unofficial TeamX patches do anything other than bug fixes and perhaps a tiny bit of content restoration. I don't remember for certain, but I definitely don't remember them doing anything that greatly changes the feel or intent of the game, or that would cause me to recommend against them for a first time player. Therefore, I'd personally probably install the TeamX 1.2 patch, followed by the TeamX 1.3.4 patch. Make sure you grab the English versions, unless you're fluent in (and your game is) Russian.
If you didn't see any children in Shady Sands, I'd also highly suggest the
children patch, which will add them back in.
As for mods... I'd stay away from most of those until you've played the "vanilla" game at least a time or three, though one possible exception is
Timeslip's Engine tweaks.
That won't do anything to lessen your first-time experience, though it can be helpful for making the game behave a little nicer on today's newer machines and OS's, so it may be worth a look, particularly if you've already run into some problems getting Fallout to play nice on your system.
Happy gaming,
-Wraith