questions about circles in fallout2 mod

xisailuo261

First time out of the vault
I need some npc do some actions such as fall & stand constantly,but I can not accomplish it in my scripts:

#include "..\headers\define.h"

#include "..\headers\command.h"



procedure start;
procedure old_pickup_p_proc;
procedure node001;
procedure node002;




procedure start begin
call node001;

end

procedure old_pickup_p_proc begin
end

procedure node001 begin

reg_anim_clear(self_obj);
reg_anim_begin();
reg_anim_animate(self_obj,ANIM_fall_front_sf ,-1);
reg_anim_animate(self_obj,ANIM_prone_to_standing ,-1);
reg_anim_end();


call node002;

end


procedure node002 begin
call node001;
end





I can not find any help in CHINESE forum,please help me!
can you give me some examples?
I am CHINESE,,maybe my englishi is very poor
 
whaqt exactly doesn't it do?
doe he fall over and not get up, does he not fall over at all?
does he fall and get up only once?

if you can be more specific we could help more..

your english is fine..
 
I want it fall and stand again and again.I have finished with RUSSIAN help


#include "..\headers\define.h"
#include "..\headers\command.h"


procedure start;
procedure critter_p_proc;

procedure start begin
end

procedure critter_p_proc begin
if anim_busy(self_obj)==false then
begin
reg_anim_clear(self_obj);
reg_anim_begin();
reg_anim_animate(self_obj,ANIM_fall_front_sf ,-1);

reg_anim_animate(self_obj,ANIM_prone_to_standing ,-1);

reg_anim_end();

end
end
 
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