Quick Stop Random Encounter. Any ideals and need help

Shiozaki

It Wandered In From the Wastes
Ok so here my Ideal a random encounter for fallout 2 to where you find the quick stop from the Clerks and Jay and Slient Bob movies, out side standing in there usual spot will be Jay and bob, I'm going to have jay sell every drug in the game and I'm planing on making a bunch of new drugs

Inside will be Dante and Randal, I'm going to have a bunch of floating text about there heads as they go on about there usual stuff weird sex, movies, going to have then sell stuff to not sure what tho,, thinking of making the blunt cave where you can find a bong saber not sure its a maybe.

Anyway I have no scripting experience at all, every time I think about gets the C processor set up I fuck up something and I'm not quite sure witch one to use, I understand how to scrip tho so if I ever get it up and running I'll be ok.

I have a little mapper experience, I've been trying to remake the cabin from evil dead 2, for another mod but it anit going that well.

I was thinking of using the jet addict character as a base for Jays sprit and Vic's as the base for bob, what's a good program to make changes like that.

If I can get someone to help me out with those's I will most like just be working on all the dialog, that I can do at least.

Anyway if I do decide to do this will anyone be interested in it?

I'm kinda alazy person but i alway wanted to do a fallot mod, it may take awhile but this will get done.

Edit: quick thought, would it be possable to make it so you only get this encounter when your addicted to something?
 
I started work on the map, and write up some dialog for jay, trying to see what i can do with the mapper, what walls do you think would work best?, I'm going to need some new secrecy, the signs for the for the quick stop and video store are going to be needed, more info coming soon.
 
Shiozaki said:
Edit: quick thought, would it be possable to make it so you only get this encounter when your addicted to something?

Yes, it is very easy. Add something like this to the worldmap.txt file in the data/data folder:

enc_w=Chance:x%,Counter:1,Special,Map:Special y,Enc:Special1, If(Global(z) > 0)

w = number of the encounter
x = chance encounter occurs
y = name of map
z = addiction; 21 through 26 (can be found in the vault13.gam file)
 
Wellll, that's a great idea for creating some other encounters, but it's a topic for other threads.
 
Treupp said:
Wellll, that's a great idea for creating some other encounters, but it's a topic for other threads.

Where else would an idea about creating a mod about the Quick Stop go if not in the Modding Forum?!
 
Question: I have a friend who is a rather good artist, and i planing on having him do some work for me, new scenery and whatnot, thing is he doesn't know anything about fallouts formats, and I was wondering what tools he'll need to get started with? any tutorials would be helpful as well.

And that's about it not much really done but for a basic map and some crud bits of code.
 
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