Rabid -Kills grant bonus AP

The AP given from the Rabid trait is 2 + (0.333 * target's XP level), capped to a maximum of 10. The value is not rounded, as AP is a floating-point value, so fractional gain is allowed.

There is one caveat, however - the gain in AP occurs before the cost of the attack is deducted. So if you're attacking from full AP, you won't see any bonus from Rabid.
 
The AP given from the Rabid trait is 2 + (0.333 * target's XP level), capped to a maximum of 10. The value is not rounded, as AP is a floating-point value, so fractional gain is allowed.

There is one caveat, however - the gain in AP occurs before the cost of the attack is deducted. So if you're attacking from full AP, you won't see any bonus from Rabid.
Thanks for the insight.
The ‘target’s xp level’ where is this defined?
Is this the xp you get from the kill?
 
Thanks for the insight.
The ‘target’s xp level’ where is this defined?
Is this the xp you get from the kill?
Level is defined in either the entity itself, or in the mission editor when an entity in the mission is edited. I haven't done much with the mission editor, so I don't know for sure what typical values will be for each mission.
 
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