Does anyone else think FO2 would be
more interesting with less ammo?
I really like the Mad-max inspired idea
of scrounging for every clip of ammo
(though in mad max its gas/petrol)
If i had a rad-rats idea about scripting,
code and modding i would cut the
amount of ammo in the game by
approx. 50%. As guns are (almost)
undisputably the best form of attack
in the game, this would make H2H
better.
Also, logically, with rarer ammo guns
would be less valuable so i would
reduce the value of guns by 30-40%.
I find the money i make from selling
guns dwarfs any money i actually
'earn' doing jobs, so i think gun value
is inlfated, esp. when you can run off
into the wasteland and get as many
as you like (from the cold, stiff fingers
of your enemies!
)
Anyone thinking the same way?
more interesting with less ammo?
I really like the Mad-max inspired idea
of scrounging for every clip of ammo
(though in mad max its gas/petrol)
If i had a rad-rats idea about scripting,
code and modding i would cut the
amount of ammo in the game by
approx. 50%. As guns are (almost)
undisputably the best form of attack
in the game, this would make H2H
better.
Also, logically, with rarer ammo guns
would be less valuable so i would
reduce the value of guns by 30-40%.
I find the money i make from selling
guns dwarfs any money i actually
'earn' doing jobs, so i think gun value
is inlfated, esp. when you can run off
into the wasteland and get as many
as you like (from the cold, stiff fingers
of your enemies!

Anyone thinking the same way?