Rare ammo mod

Josan12

Vault Senior Citizen
Does anyone else think FO2 would be
more interesting with less ammo?
I really like the Mad-max inspired idea
of scrounging for every clip of ammo
(though in mad max its gas/petrol)

If i had a rad-rats idea about scripting,
code and modding i would cut the
amount of ammo in the game by
approx. 50%. As guns are (almost)
undisputably the best form of attack
in the game, this would make H2H
better.

Also, logically, with rarer ammo guns
would be less valuable so i would
reduce the value of guns by 30-40%.
I find the money i make from selling
guns dwarfs any money i actually
'earn' doing jobs, so i think gun value
is inlfated, esp. when you can run off
into the wasteland and get as many
as you like (from the cold, stiff fingers
of your enemies! :twisted: )

Anyone thinking the same way?
 
I think there was quite a number of mods dealing with that. Poke around the download section and the forum.
 
New year mod tackles this, the new New Vision has that included, and also the megamod.

Nothing as extreme as Mad Max has been done to my knowledge, I have to agree it would be cool. The problem with New Year etc, is the NPCs don't have an ammo problem, which makes it kinda lame.

Cross bows and mad max wrist bows would be cool.
 
Josan12 said:
...i would cut the
amount of ammo in the game by
approx. 50%. As guns are (almost)
undisputably the best form of attack
in the game, this would make H2H
better.
...can you kill a Deathclaw with your bare hands? :lalala:
reduce the value of guns by 30-40%
It's better to raise the cost for 30-40% because, let's say guns are hard to get in the wasteland and you have to kill to get one or steal it, sounds good :P no?
Silencer said:
I think there was quite a number of mods dealing with that. Poke around the download section and the forum.
Absolutely! Hey Josan12, try "Wasteland Merc" 1&2, the real total conversion wasteland stuff.
 
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