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Guest
Guest
Alrighty, Now i know that this topic has probably been done to death, and also that it will more'n likely start a flame war ( or is it just a flaming war?) anyway... I was reading the speculation about fallout III, on this page, http://fallout.gamestats.com/fallout3/
and at the beggining, J.E. Sawyer was talking about what couldn't be done in a turn based game. However, i would like to point out that all of these supposedly hard to implement ideas have already been done quite effectivly in a Turn based strategy. Its called X-COM. no not X-COM interceptor or Armeggedon I am talking about the original MPS game. All of it could be done. Reaction shots, field of fire arcs, sniping all of the above was done pretty effectivly, and that was neigh on 6 years ago... Now it is true. I don't think that interplay could ever live up to the genius that lived at Microprose ( the makers of the _CLASSIC_ civilization. well, gimme your thoughts....
and at the beggining, J.E. Sawyer was talking about what couldn't be done in a turn based game. However, i would like to point out that all of these supposedly hard to implement ideas have already been done quite effectivly in a Turn based strategy. Its called X-COM. no not X-COM interceptor or Armeggedon I am talking about the original MPS game. All of it could be done. Reaction shots, field of fire arcs, sniping all of the above was done pretty effectivly, and that was neigh on 6 years ago... Now it is true. I don't think that interplay could ever live up to the genius that lived at Microprose ( the makers of the _CLASSIC_ civilization. well, gimme your thoughts....