Realistic tactics mod

Briosafreak

Lived Through the Heat Death
Toleot has made a new and quite interesting Fallout Tactics mod, called Realistic Gun mod. In his words:
<blockquote>MODIFICATIONS:
- Changed 1st PreFab Character to Neo (you know who).
WARNING: This character will make the game TOO EASY, even in the most difficult settings. Like the movie, this character is SUPER in everything.
- Changed some weapons characteristics for more realistic feel (maybe... maybe not).
- Fix Farsight picture (Surprise!!!!). If you don't like it and want the original one back,
just delete the file named "CORE_rec_hf03.zar". It's in your "Fallout Tactics\Core\Gui\Char".
- Fix PIPboy character (Special Encounter).
- Changed the Oil Dump encounter, added some missing weapons (I haven't found them yet in normal means).
- Added some pics I've got from several other portrait packs.
- Added Barrett M82A1 sniper rifle.
- Some minor changes I forgot to note.</blockquote>
Seems snazzy, you can download it here
 
Great MacBeth,
Tell me if something is not right in that mod. I already found several glitch, but I won't post it until I have finished fixing all the glitch in campaign game.
 
will do. but first i gotta check it out so that i can tell anything interesting (not only things that youre aware of)
 
ok here are some things i thought when playing your mod:
- the changes are too minor (well at least i think so, but if to make me happy you would have to make a brand new campaign ;D, so dont take this note to serious :) )
- some things are ... well they SHOULD be different if it was supposed to be a REALISTIC mod. i.e. hunting rifle has lower dmg comparing to mp5, but it's kinda stupid because mp5 uses a much weaker ammo type (7.62mm a.k.a. .308 winch. is stronger than the 9mm Parabellum)
- the damage dealt by the weapons is to low (if you still want to call it realistic)
 
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