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Guest
Guest
Being fairly new to the fallout universe (I got the first two about 2 months or so ago, haven't beaten either . Up to SF in F2, and the Master in F1.), I still thought I may offer some new opinions. I bought Fallout Tactics right away. After getting over some initial bugs (I just changed my drivers, no problems there), it hasn't crashed once on me, and I've been able to make some conclusions. Namely, this one:
The roleplaying element in FT is comparable, if not equal to, the roleplaying element in Fallouts 1 and 2.
Why do I say this? Look at it - yes, it is a tactical game. But it is an immersive tactical game. I feel, when playing, that I truly am the commander of a small, elite BOS squad. When I send several of my best men on a private mission (Side note: I do this quite a bit. My main character, Rage, and Stoma usually are used to scout out an area, with Trevor often used to guard Keith, and Farsight exploring in a different direction. BTW, I'm in Preoria.), I feel that it is really me that's sending them on a mission. In Fallout 1 and 2, I felt that I was the vault dweller/chosen one, and that my mission was so crucial to the survival of my vault/village. As you can see, I am a very big roleplayer. So, I made the most of FT - I roleplay a specific type of squad, with specific rules, with specific submissions within the mission, and I find it to be a far more enjoyable game as a result. Sure, I could just bust in and do my main mission, but this level of self-imposed interaction really adds something to the game.
So, for all of you bashing it for not being "Fallout" enough, make it Fallout enough for yourself - set up rules for your squad, govern them. Only let them use weapons you think appropriate. If your squad is dedicated to the Shotgun, then dedicate yourself to shotguns. Make the game fun for yourself; it doesn't take much work.
And one last thing: What sort of squad do I play? We are a very clean squad. No chems other than stims and anti-rads. And every person has a specific set of duties. For example, Rage and Stoma are my point men; Keith heals, and only heals. Trevor is backup, tossing grenades as needed. Farsight is my reconaissance. And my main character pulls them all together, acting as needed, based on the circumstances. It makes the game really enjoyable.
But hell, what do I know? Maybe I RP too much .
The roleplaying element in FT is comparable, if not equal to, the roleplaying element in Fallouts 1 and 2.
Why do I say this? Look at it - yes, it is a tactical game. But it is an immersive tactical game. I feel, when playing, that I truly am the commander of a small, elite BOS squad. When I send several of my best men on a private mission (Side note: I do this quite a bit. My main character, Rage, and Stoma usually are used to scout out an area, with Trevor often used to guard Keith, and Farsight exploring in a different direction. BTW, I'm in Preoria.), I feel that it is really me that's sending them on a mission. In Fallout 1 and 2, I felt that I was the vault dweller/chosen one, and that my mission was so crucial to the survival of my vault/village. As you can see, I am a very big roleplayer. So, I made the most of FT - I roleplay a specific type of squad, with specific rules, with specific submissions within the mission, and I find it to be a far more enjoyable game as a result. Sure, I could just bust in and do my main mission, but this level of self-imposed interaction really adds something to the game.
So, for all of you bashing it for not being "Fallout" enough, make it Fallout enough for yourself - set up rules for your squad, govern them. Only let them use weapons you think appropriate. If your squad is dedicated to the Shotgun, then dedicate yourself to shotguns. Make the game fun for yourself; it doesn't take much work.
And one last thing: What sort of squad do I play? We are a very clean squad. No chems other than stims and anti-rads. And every person has a specific set of duties. For example, Rage and Stoma are my point men; Keith heals, and only heals. Trevor is backup, tossing grenades as needed. Farsight is my reconaissance. And my main character pulls them all together, acting as needed, based on the circumstances. It makes the game really enjoyable.
But hell, what do I know? Maybe I RP too much .