Hi, i need a code to find out the hex/tile position of an scenery object.
And then destroy it and make on the position a new one.
I think fot the last two step i have the code but for the first it will not work!
Here ech step
A item i use to a scenery, and this scenery destroys and genereta on the same hex a new one, so when i use the item on a scenery the engine must find out the position by selve.
Hope you can help me!
And then destroy it and make on the position a new one.
I think fot the last two step i have the code but for the first it will not work!
Here ech step
A item i use to a scenery, and this scenery destroys and genereta on the same hex a new one, so when i use the item on a scenery the engine must find out the position by selve.
Hope you can help me!