detecting when the player changes his current weapon's firing mode?
Like from Single to Burst.
I'm thinking you could maybe make an advanced weapon by writing a script that replaces your weapon with another hidden one when you change firing modes. So you could have an M-16 with a grenade launcher and switch between firing bullets or firing grenades.
Like from Single to Burst.
I'm thinking you could maybe make an advanced weapon by writing a script that replaces your weapon with another hidden one when you change firing modes. So you could have an M-16 with a grenade launcher and switch between firing bullets or firing grenades.