Does the SFall source available on GitHub (https://github.com/sfall-team/sfall) includes sources for High Resolution Patch? Thx
I'm trying to compile F2 RPU source code (Release config) but I'm getting following error: Code: DebugEditor.cpp(541,5): error C7553: inline assembler is not supported in a lambda inside: Code: ... OnKeyPressed() += [](DWORD scanCode, bool pressed) { if (scanCode == mapGridToggleKey && pressed && IsGameLoaded()) { __asm call fo::funcoffs::grid_toggle_; //the error line! fo::func::tile_refresh_display(); } }; ... I'm using MS Visual C++ 2019 on Win 10 if it matter. Help!
You need to switch the compiler to v140_xp https://i.postimg.cc/PfnY0xGx/1.png (if you don't have that compiler, you can install it via add programs -> vs studio -> modify -> individual components -> 140xp & 141xp) you'll also need dinput.lib from older DirectX sdk https://archive.org/details/dxsdk_aug2007 and the june 2010 sdk ofc. https://archive.org/details/dxsdk_jun10
My bad, I mixed up the dinput.lib SDK version. The last one that has it is august 2007 https://walbourn.github.io/directx-sdks-of-a-certain-age/ (i.e. not February 2010)
Are there instructions for compiling on windows anywhere? Forum thread discussing how to do it is fine.