Shattered Oasis interview

Odin

Carbon Dated and Proud
Admin
I got word that DAC had posted a newsbit about the Shattered Oasis mod (an UT2003 mod), it seems Toothless (one of the team members working on the mod) gave an interview with UnrealOps and here's a snibblet of that interview:<blockquote>-dp-: Please give us a short description of your mod and tell us what your position in the team is?

Toothless: Our Mod/Total Conversion is called Shattered Oasis. It's post apocalyptic world based on a fictional world not unlike our own that will for now be played as a Multi-player. My position with the TC is Project Lead and I do some mapping for it as well, when time spent on organizing allows it.

-dp-: We see alot of "realistic" war mods being developed but you have chosen another kind of world. What are the reasons for making this kind of mod and what games/movies have been the inspiration sources?

Toothless: We really wanted something to give us a break from 'reality', but in saying that we wanted to make it believable to a certain extent. So we took our Sci-Fi lead from games like 'FallOut' and Movies like 'MadMax' ,'The Postman', 'Dune' & to a certain limit 'Judge Dredd'. We tried to make a mix of all by recreating those types of atmosphere's while ingame.</blockquote>Remember to look out for this one..
Link: Shattered Oasis interview
 
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