welsh
Junkmaster
This story from NPR raises the question if computer games should be driven more for diversion or for art.
I think that one of the virtues of Fallout was that it aspired towards being more artistic than most games- and that accounts for its longevity and popularity.
What do you think?
I think that one of the virtues of Fallout was that it aspired towards being more artistic than most games- and that accounts for its longevity and popularity.
What do you think?