Sigonyth Interview @ MMHell

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Night Watchman
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MMHell have got this little interview on the upcoming MMORPG Sigonyth. Here's a snippet on some issues related to the game world itself and solutions used:<blockquote>Nandini: Will Signoyth be a seamless planet, or will you rely on instancing for large parts of the game world?

David: We don't plan to dedicate specific areas for pvp or other forms of playing. We want players to arrange terrains by themselves, our role will be introducing some deterrent solutions for particularly annoying players who will try to spoil the fun in our game. As far as crossing large vasts of terrain is concerned, the world is not going to be homogeneous, it will be divided into vast regions - players will move from one region to another.

Nandini: We've learned that Sigonyth will be a desert planet, as hinted by the subtitle "Desert Eternity" - will players have to struggle with dehydration or heat effects?

David: Exactly, this will be one of the key aspects of the game. Considering the weather conditions, it's obvious that a player will have to take extra care of his character. It would be a shame for a game designer not to use all the benefits given to him by such climate. As you could see, characters that appear in game screenshots are wearing masks. Please remember that this is only one part of equipment from the essential means of survival.</blockquote>Link: Sigonyth Interview @ MMHell
 
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