Have everything working on my mod other than the quality of my normal map. It works, it just looks like it has acne, which makes for a pretty awful looking final product. Can anyone give me pointers on what I might be doing wrong? I use the Nvidia plug-in for Photoshop. I've tried about every different setting I can to change the outcome, but they all end up about the same - covered with small bump texture while the original Bethesda normal map is smooth. The only thing I can think that might be throwing things off is I have to crank the scale up to 40 just to get the main texture to more or less match the original. Anything less than that and you can barely see any detail in the _n.dds file. I would really appreciate any feedback or ideas you might have. Like I said my normal map works, but it makes the whole device look pretty shoddy with all the extra texture. Thanks for giving it a head scratch for me!