Matt Helm
Technical and Tactical
The issue dogging me right now is Sneak skill and what controlled NPCs being able to notice or not notice the sneaking individual. There is no Perception skill of any kind and adding new skills has problems as the amount of skill points for advancement are fixed. Using the PE stat means that a character can never improve their perception ability, something I am not really happy with.
I'm already adding one skill, Athletics, for use with situations involving climbing, jumping, running, etc. The FO games didn't have to worry about this as there was no way to do any of that within the game engine.
I'm already adding one skill, Athletics, for use with situations involving climbing, jumping, running, etc. The FO games didn't have to worry about this as there was no way to do any of that within the game engine.