Sniper Mode

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Guest

Guest
When you aim a certain part of your enemy, you should look with kinda sniper mode in 1st person view.That way you can hit only those parts that are visible. What I didn't like in F1 and F2 ist that you can hit every part of the body anytime. Ex: You could hit someones eyes while he turned his back to you. It means.. the bullet got trough the brains. :9

Zooming should be also available...for some weapons like the sniper riffle.
 
that's a good idea, but i dont think it should make it 1st person when u aim. i just think that the parts that you shouldn't be able to hit should be greyed out and disabled.
 
Good idea

>When you aim a certain part
>of your enemy, you should
>look with kinda sniper mode
>in 1st person view.That way
>you can hit only those
>parts that are visible.
>What I didn't like in
>F1 and F2 ist that
>you can hit every part
>of the body anytime. Ex:
>You could hit someones eyes
>while he turned his back
>to you. It means.. the
>bullet got trough the brains.
> :9
>
>Zooming should be also available...for some
>weapons like the sniper riffle.
>

I posted something like this a while ago. I like the idea of having a 1st person view when taking an aimed shot. It won't interfere with the stat limitations either. When you take an aim you should still be able to see the to hit chance on the target.
 
I figure that they should disable aimed shots once the target notices you(when your in the middle of a fight you dont stop and aim), but if he doesnt know your there(sneak up behind him/too far for him to notice you), you should be able to snipe(give a scope view if applicable, otherwise 1st person like aiming a real gun, like in deer hunter).
With this they could do range modifiers two different ways:
1.they could give the % chance to hit when your on target
2.they could improve the zoom depending on your perception, gun skill, and whatever else is used for range modifiers

this is just an idea, it may work, it may not. Respond if you want.

-Me
 
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