Solicitors will be shot on sight

Other than the "Good games or bad games -- tough decision" photo shortly before the article says they work on new BioWare games being funny (So they decided to do bad games, then?), why did you post this?
 
Funny photo indeed, especially where you see where they went.

Bad games in Feargus SLAM DUMP! tradition with KoTOR 2: The Shit Lords. Speaking of bad games, Feargus has spawned a number of them, including the craptacular Lionheart. And the first bastardisation of TORN was "everything Fallout fans have been waiting for since Fallout 2".

One common thread throughout all the games that the team has developed is that gameplay is the most important thing of all. "Where we've had our successes is where we haven't lost sight of that." For Obsidian the important questions are 'Is it fun? Is it easy to play? Is the player not fighting the game?' "When we do that," says Feargus, "we succeed. When we lose track and get myopic about specific things in the game, you lose the whole." You risk losing the player when you focus too much on technology or include an incredibly long, non-skippable cutscene; these are lessons that the gang at Obsidian has learned firsthand over the years at Interplay.

The most amusing thing about this, is that Feargus and crew take BioWare's "technology" and shitty "gameplay" and craft some uninspiring almost plot-cloned shitfest from, guess what, BioWare games. Or they lamely rip off some R.A. Salvatore book/concept that would indeed make BioWare blush. With KoTOR II, their quality went down past Asswind Dale II (the story and overall level designs were utter CRAP) and almost was as incoherent towards the beginning and poorly-designed towards the end as Lionheart. Except that you can cheese right through it, because their testers are apparently happy friends with no balls. Then there was the previous games, and we have seen how well BioWare's coding incompetence can create hell with the BIS alumni, considering the gripes about trying to get certain spells to work around the obtuse mechanics written in by BioWare.

So, I don't think it's likely they will be able to surpass or fix many of BioWare's faults around NWN. They are too busy sucking BioWare's hind tit.

For Obsidian the important questions are 'Does it have kewl lightsaber effectxorz? Is it easy enough for a three year-old to play? Is the game able to play itself with minimal input from the player?'
 
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