G
Guest
Guest
1: Remove the current damage system and replace it with a more realistic one, like the one the Swedish game company NeoGames use
2: Remove the level system and make skills increase by using them
3: Add more skills, like climbing, and split up the small guns skill into categories like pistol, rifles, SMGs etc.
4: Add more advanced non-energy weapons. Since the war takes place in 2077, and the energy weapons are new, a lot of bullet weapons will have been developed in 77 years.
5: Add weapons like bow and arrow.
6: Make players be able to place a number of skill points in the beginning so you can choose to be a jack of all trades master of none, or really specialise in a few.
2: Remove the level system and make skills increase by using them
3: Add more skills, like climbing, and split up the small guns skill into categories like pistol, rifles, SMGs etc.
4: Add more advanced non-energy weapons. Since the war takes place in 2077, and the energy weapons are new, a lot of bullet weapons will have been developed in 77 years.
5: Add weapons like bow and arrow.
6: Make players be able to place a number of skill points in the beginning so you can choose to be a jack of all trades master of none, or really specialise in a few.