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Guest
Guest
Ok, while I was playing FO1 today, I thought up something (this may have already been said):
If someone kills one of your NPC's, and they aren't enemy, shouldn't you have more dialogue options to express your anger? Ex: I had the Raiders vs. BOS encounter. I had Dogmeat and Ian w/ me. BOS Paladin fires a rocket at Raider, which happens to be near us. Rocket takes out Raider and Ian (Dogmeat and I moved already). Naturally, I'm pissed off (Ian can hold a whole lotta stuff and fires twice). Then, the SAME Paladin kills a Raider near me, and takes out Dogmeat. WTF?? WTF??
I think that when a non-enemy NPC kills someone or a couple of teamates, you should be able to cuss and tell them to f*** themselves as much as you want. That would be realistic.
Also, the Luck stat. I was told that to find the Alien Blaster, you need 10 Luck. Boy, I proved that wrong. I found it with 5, belive it or not. And having 10 Luck and missing at point-blank is dumb. That should be fixed. If they are going to have cool random encounters where the best stuff are, then there should be a 10 Luck pre-requasite.
Time lapes. FO3, if any, should have stuff happening when, say, you agree to go with someone to somewhere (ex. when Uncle Slappy takes you to the Deathclaw Caves), like Bulder's Gate does.
Messages now. When you make a critical, and it says a limb is hacked off, it should show that, like when I hit a glowing ghoul in the arm with the club. It said that the arm was lopped off, but the guy's arm was still attached!
Next, addictions. They should make Nuka-Cola and RadAway non-addictive. I think those are the most dumbest things anyone can get addicted to.
I'm done ranting.
If someone kills one of your NPC's, and they aren't enemy, shouldn't you have more dialogue options to express your anger? Ex: I had the Raiders vs. BOS encounter. I had Dogmeat and Ian w/ me. BOS Paladin fires a rocket at Raider, which happens to be near us. Rocket takes out Raider and Ian (Dogmeat and I moved already). Naturally, I'm pissed off (Ian can hold a whole lotta stuff and fires twice). Then, the SAME Paladin kills a Raider near me, and takes out Dogmeat. WTF?? WTF??
I think that when a non-enemy NPC kills someone or a couple of teamates, you should be able to cuss and tell them to f*** themselves as much as you want. That would be realistic.
Also, the Luck stat. I was told that to find the Alien Blaster, you need 10 Luck. Boy, I proved that wrong. I found it with 5, belive it or not. And having 10 Luck and missing at point-blank is dumb. That should be fixed. If they are going to have cool random encounters where the best stuff are, then there should be a 10 Luck pre-requasite.
Time lapes. FO3, if any, should have stuff happening when, say, you agree to go with someone to somewhere (ex. when Uncle Slappy takes you to the Deathclaw Caves), like Bulder's Gate does.
Messages now. When you make a critical, and it says a limb is hacked off, it should show that, like when I hit a glowing ghoul in the arm with the club. It said that the arm was lopped off, but the guy's arm was still attached!
Next, addictions. They should make Nuka-Cola and RadAway non-addictive. I think those are the most dumbest things anyone can get addicted to.
I'm done ranting.