[font size=1" color="#FF0000]LAST EDITED ON Nov-24-00 AT 09:29AM (GMT)[p]Now, I might have seemed a little cruel or even harsh towards some recently when it came to certain ideas (not dealing with the bannings), but let's look at a few things.
When you come up with an idea to suggest to a game, don't come up with something half-thought out. Particularly with a niche genre like what Fallout resides in. On some other boards, a "What the fuck?" would perhaps be a KINDNESS if you post some things.
Nothing is more irritating to the old-school of a game genre than someone waltzing onto a board and spouting out "wouln't it be k3wl if they putt in (insert some trendy bullshit here)".
Folks, nothing pisses off the die-hard fans than coming up with some really brain-dead shit that's from the realm of unbelievability. I'll admit I'm die-hard for Fallout. Why? Because it's a pretty fucking good game, and I don't want it to get screwed over by bullshit junk. Look at Fallout 2. It nearly got screwed over due to everyone wanting their easter egg in it. End result, it was less than the original Fallout in that aspect. Instead of a dark post-apocalyptic feel, it was a bit goofy.
Back onto subject here.
When you think of something, actually THINK about it. Don't come spewing some little closet-fantasy you've been having about nakedness in video games, because you already know THAT shit isn't happening. It's already rated M, we don't need it further banned and neutered in overseas sales because of people wanting nudity or sex scenes. If you want that, go buy a mag or rent a porno, that's all I have to say on that.
But that's not the only ludicrous point here. I'm going to do a modified gamer suggestion guide to help people understand why those that have heard every dumb idea under the sun scream in agony when they hear something that isn't quite innovative or well thought out.
1. Do you know why the game was made the way it was?
Do some research on the game before you insist on making drastic changes. Nothing screams 'newbie' than coming up with something that is laughable to an extreme. Find out it's history and why it's that way. Along with that, keep in mind every aspect of the game, and it's traits. You try to insist that the producer toy with this, you WILL almost undoubtedly get a negative response.
2. Does your idea fit into the game already?
The online idea, to put it bluntly, was, is, and never will be a part of Fallout. Even if they make it into an online game, it's not Fallout. If you are puzzled as to why I say that, then refer to number 1. The storytelling aspect of Fallout will not be kept in an online game, and instead it will become a shirt-sewing factory like UO. Check my post in response to Advocate's about "What is an RPG?", where I detail what an RPG consists of. Fallout is an RPG, of the old-school. Try to change it would be like trying to change it's origins and try to pretend the original purpose of Fallout never existed.
This applies with other ideas.
3. Does it fit into a post-apocalyptic retrotech world?
This is another main point. Don't forget the setting, of course. It's not just set into the fantasy, where mechs roam around. Most of those that don't understand this point probably didn't play the original Fallout.
4. Does the idea fit into the existing system?
Fallout was made to emulate a P&P RPG. It even says so at various resources on the net and at Interplay's site. It was meant to be that way on purpose, and for a good reason as well.
Along with this, does the idea fit into the current setting? Does it fit into the already set-in game setting and other aspects of Fallout?
To bring up an earlier suggestion, a stock market. Which might fit into other games, but would a world that is struggling to recover have a stock market?
Case in point, and something to think about.
So if you get a negative response, this might explain a little why. I'm not going to sit here and hand out a cookie for every little blathering someone does that belongs in UO or some other game, when it really doesn't have to do with Fallout. If everyone smiled and nodded, it would lead to a very jacked-up game if the producers thought it was good to add in because nobody said anything against it.
In any case, I've almost been guaranteed that Fallout is undergoing some changes, but it's almost undoubtedly sticking to it's tried and true formula.
You want an online game? Go play an online game.
You want a shooter? Go play a shooter.
You want an RPG? Play Fallout.
End of rant, but remember you put things up here for public scrutiny.
When you come up with an idea to suggest to a game, don't come up with something half-thought out. Particularly with a niche genre like what Fallout resides in. On some other boards, a "What the fuck?" would perhaps be a KINDNESS if you post some things.
Nothing is more irritating to the old-school of a game genre than someone waltzing onto a board and spouting out "wouln't it be k3wl if they putt in (insert some trendy bullshit here)".
Folks, nothing pisses off the die-hard fans than coming up with some really brain-dead shit that's from the realm of unbelievability. I'll admit I'm die-hard for Fallout. Why? Because it's a pretty fucking good game, and I don't want it to get screwed over by bullshit junk. Look at Fallout 2. It nearly got screwed over due to everyone wanting their easter egg in it. End result, it was less than the original Fallout in that aspect. Instead of a dark post-apocalyptic feel, it was a bit goofy.
Back onto subject here.
When you think of something, actually THINK about it. Don't come spewing some little closet-fantasy you've been having about nakedness in video games, because you already know THAT shit isn't happening. It's already rated M, we don't need it further banned and neutered in overseas sales because of people wanting nudity or sex scenes. If you want that, go buy a mag or rent a porno, that's all I have to say on that.
But that's not the only ludicrous point here. I'm going to do a modified gamer suggestion guide to help people understand why those that have heard every dumb idea under the sun scream in agony when they hear something that isn't quite innovative or well thought out.
1. Do you know why the game was made the way it was?
Do some research on the game before you insist on making drastic changes. Nothing screams 'newbie' than coming up with something that is laughable to an extreme. Find out it's history and why it's that way. Along with that, keep in mind every aspect of the game, and it's traits. You try to insist that the producer toy with this, you WILL almost undoubtedly get a negative response.
2. Does your idea fit into the game already?
The online idea, to put it bluntly, was, is, and never will be a part of Fallout. Even if they make it into an online game, it's not Fallout. If you are puzzled as to why I say that, then refer to number 1. The storytelling aspect of Fallout will not be kept in an online game, and instead it will become a shirt-sewing factory like UO. Check my post in response to Advocate's about "What is an RPG?", where I detail what an RPG consists of. Fallout is an RPG, of the old-school. Try to change it would be like trying to change it's origins and try to pretend the original purpose of Fallout never existed.
This applies with other ideas.
3. Does it fit into a post-apocalyptic retrotech world?
This is another main point. Don't forget the setting, of course. It's not just set into the fantasy, where mechs roam around. Most of those that don't understand this point probably didn't play the original Fallout.
4. Does the idea fit into the existing system?
Fallout was made to emulate a P&P RPG. It even says so at various resources on the net and at Interplay's site. It was meant to be that way on purpose, and for a good reason as well.
Along with this, does the idea fit into the current setting? Does it fit into the already set-in game setting and other aspects of Fallout?
To bring up an earlier suggestion, a stock market. Which might fit into other games, but would a world that is struggling to recover have a stock market?
Case in point, and something to think about.
So if you get a negative response, this might explain a little why. I'm not going to sit here and hand out a cookie for every little blathering someone does that belongs in UO or some other game, when it really doesn't have to do with Fallout. If everyone smiled and nodded, it would lead to a very jacked-up game if the producers thought it was good to add in because nobody said anything against it.
In any case, I've almost been guaranteed that Fallout is undergoing some changes, but it's almost undoubtedly sticking to it's tried and true formula.
You want an online game? Go play an online game.
You want a shooter? Go play a shooter.
You want an RPG? Play Fallout.
End of rant, but remember you put things up here for public scrutiny.