If the Game Designers of that thing have as much brains as the Web Designers of that "website", you better abandon all hope.
Not only can NOBODY read the fine print on the button linking to the game's "site", but it's also entirely impossible to figure out what the game is about in PLAIN ENGLISH once the whole mess has loaded (unless that was explained in the Flash intro, which you, obviously, would rather skip than endure in its entirety).
And once the whole mess has loaded you can't even see what the site itself is about because the "designer" figured
Mystery Meat Navigations rock.
WRONG CENTURY, FELLA!
Not only is the navigation an archetypical example for mystery meat navigations, but even when you un-hide what the items actually link to, the description is so full of "flair" you can't figure out where they link to without clicking on them -- which will only require you to wait another eternity to load a new "experience" again.
GOD-FUCKING-DAMN IT!
The web needs considerably less gormless designers and more capable authors.
It's sad when marketing people attempt to do the job of engineers.