special encounters

Discussion in 'Fallout General Modding' started by Ghoul [BB], Sep 3, 2014.

  1. Ghoul [BB]

    Ghoul [BB] First time out of the vault

    44
    Aug 3, 2014
    When dude exits special encounters, some of them dissapears from worldmap, but some of them is possible to visit again. How to make every found special encounter to appear at worldmap?
     
  2. darkf

    darkf Caller of the Void Modder

    73
    Jul 12, 2014
    They're proper areas in CITY.TXT. See for example:

    Code:
    [Area 37]		; Special Encounter Cafe of Broken Dreams
    area_name=Special Cafe
    world_pos=120,350
    start_state=Off
    lock_state=Off
    size=Small
    townmap_art_idx=-1
    townmap_label_art_idx=-1
    entrance_0=On,345,230,Special Cafe Encounter,-1,-1,0
    
    
    
    
    [Area 38]		; Special Encounter Holy Hand Grenade 1
    area_name=Special Holy 1
    world_pos=120,350
    start_state=Off
    lock_state=On
    size=Small
    townmap_art_idx=-1
    townmap_label_art_idx=-1
    entrance_0=On,345,230,Special Holy Encounter 1,-1,-1,0
    
     
  3. Ghoul [BB]

    Ghoul [BB] First time out of the vault

    44
    Aug 3, 2014
    so, If I want to add a circle of special encounter at worldmap after visiting it, I need to change lock_state=Off to lock_state=On ?