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Guest
Guest
Here's some of the better random encounters I've run into.
these might be considered
*** spoilers ***
So far killing anyone in any of the special encounters will badly affect your rep and rank. so don't do it.
Brahmin Poker - 29000 ring pulls on table (what the hell are ring pulls anyway)
Gas Station - Grandma has an elixer of life, perminantly increases EN by +1 steal or barter for it.
Merchant - can't trade with the merchant, but his guards have a total of 4 pancor jackhammers (best auto shotgun) to steal, and he has some nice ammo for them.
Farm - steal some junk off of the farmer
Hermit - steal some junk off of the hermit
Bazzar Day - bunch of traders, DON'T KILL THEM or your rep and rank will be affected badly, you can steal a demonthorn coat off of one and sell it for about 2000, there are a few armors here, none of which anyone can actually equip.
Brothers Grim - two supermutants, you need to use first aid on one, then they leave, a little xp as reward, nothing to steal.
Reaver Dance - a bunch of reavers dancing on a stage, you cannot attack them or affect them in any way.
Normal encounters:
Basicly travel w-sw to get these in about this order from the initial base. an outdoorsman of 100 will let you always choose wether to encounter these or not, great for exploring and getting only those encounters you want.
Citizens - don't kill but good for stealing shotgun ammo & combat shotguns from, can also steal a small ammount of 9mm ap. Also get from dead bodies when encountered with radscorpions. The ones encountered farther away from the base don't have anything
Tribals - wimpy but friendly.
Raiders - typical raiders you encountered in the first mission.
Ghouls - fairly rare enounter, have halfway decent weapons and occasional concussion grenade (better than frag), not too tough, always unfriendly.
Beastlords - wimpy asses in encounters, never have any good weapons, but often have random monster slaves, raiders are tougher, but beastlords give pretty good xp (about 70 xp ea) and are the best of the humanoids to kill if you just want xp fast.
Mutants - Toughest things I've encountered when they are armored. good for ammassing 7.62 ammo and loot if you are good with snipers. I don't reccommend fighting them untill just before St. Lois. The unarmored ones with mele weapons are pushovers and good xp. The ones with rocket launchers you want to be in TB and run them over and stay on top of them until you kill them off, so you can keep the ammo (and not get blown up.)
Reavers - pushovers in my opinion (at least compared to mutants) especially once you get sniper rifles. Get laser and plasma rifles from them early. They also cary micro sledges wich as far as I can tell are the best mele weapons in the game. Many will cary crappy but expensive burst weapons and many will have a load of 5mm ammo, so if you want 5mm ammo go kill these guys. Watch out for ones with grenade launchers, kill them first or run away, these also sell for quite a bit.
Monster encounters, no loot on any of them:
Deathclaws - encountered mostly on the northmost and southmost squares on the map, if you have ammo and the hummer these are the best things to kill for xp, giving more xp than even mutants or reavers, and far easier to kill especially to burst weapons, easy marks in CTB too for fast xp. They give about 110 for babies and 170 for adults.
Wolves & Dogs - about 40 xp each and taking only a couple shots to kill, very easy xp, but not large ammounts.
Cockroaches - hard to kill for the 40 xp ea and spit nasty poison, definatly avoid encounters with them (unless encountered with something you are looking for) the small ones only take 1 or two hits but are only worth 10 xp
Radscorpions - very hard to kill for the xp (between 10 and 50), avoid encounters with them they will suck up your ammo (unless encountered with something you are looking for).
Komodo Dragons - A lot of hp for the xp (about 30) not too tough though.
Wasps - you need a high weapons skill to hit these as they present a small target, I don't recommend fighting them unless encountered with something, usually that something will kill them alot faster than you will.
Giant Rats - Fairly tough, but give about 60 xp, next best thing to Deathclaws or beastlords for xp.
Generally any encounter is easier when two things are encountered togeather as they will focus their attention on whatever is closest while you pick them off from a distance. The exception was one time I encountered reavers & mutants, they decided to work togeather to attempt to kill me off. Sometimes when you encounter one monster they are are actually two rival familys and will attack each other.
these might be considered
*** spoilers ***
So far killing anyone in any of the special encounters will badly affect your rep and rank. so don't do it.
Brahmin Poker - 29000 ring pulls on table (what the hell are ring pulls anyway)
Gas Station - Grandma has an elixer of life, perminantly increases EN by +1 steal or barter for it.
Merchant - can't trade with the merchant, but his guards have a total of 4 pancor jackhammers (best auto shotgun) to steal, and he has some nice ammo for them.
Farm - steal some junk off of the farmer
Hermit - steal some junk off of the hermit
Bazzar Day - bunch of traders, DON'T KILL THEM or your rep and rank will be affected badly, you can steal a demonthorn coat off of one and sell it for about 2000, there are a few armors here, none of which anyone can actually equip.
Brothers Grim - two supermutants, you need to use first aid on one, then they leave, a little xp as reward, nothing to steal.
Reaver Dance - a bunch of reavers dancing on a stage, you cannot attack them or affect them in any way.
Normal encounters:
Basicly travel w-sw to get these in about this order from the initial base. an outdoorsman of 100 will let you always choose wether to encounter these or not, great for exploring and getting only those encounters you want.
Citizens - don't kill but good for stealing shotgun ammo & combat shotguns from, can also steal a small ammount of 9mm ap. Also get from dead bodies when encountered with radscorpions. The ones encountered farther away from the base don't have anything
Tribals - wimpy but friendly.
Raiders - typical raiders you encountered in the first mission.
Ghouls - fairly rare enounter, have halfway decent weapons and occasional concussion grenade (better than frag), not too tough, always unfriendly.
Beastlords - wimpy asses in encounters, never have any good weapons, but often have random monster slaves, raiders are tougher, but beastlords give pretty good xp (about 70 xp ea) and are the best of the humanoids to kill if you just want xp fast.
Mutants - Toughest things I've encountered when they are armored. good for ammassing 7.62 ammo and loot if you are good with snipers. I don't reccommend fighting them untill just before St. Lois. The unarmored ones with mele weapons are pushovers and good xp. The ones with rocket launchers you want to be in TB and run them over and stay on top of them until you kill them off, so you can keep the ammo (and not get blown up.)
Reavers - pushovers in my opinion (at least compared to mutants) especially once you get sniper rifles. Get laser and plasma rifles from them early. They also cary micro sledges wich as far as I can tell are the best mele weapons in the game. Many will cary crappy but expensive burst weapons and many will have a load of 5mm ammo, so if you want 5mm ammo go kill these guys. Watch out for ones with grenade launchers, kill them first or run away, these also sell for quite a bit.
Monster encounters, no loot on any of them:
Deathclaws - encountered mostly on the northmost and southmost squares on the map, if you have ammo and the hummer these are the best things to kill for xp, giving more xp than even mutants or reavers, and far easier to kill especially to burst weapons, easy marks in CTB too for fast xp. They give about 110 for babies and 170 for adults.
Wolves & Dogs - about 40 xp each and taking only a couple shots to kill, very easy xp, but not large ammounts.
Cockroaches - hard to kill for the 40 xp ea and spit nasty poison, definatly avoid encounters with them (unless encountered with something you are looking for) the small ones only take 1 or two hits but are only worth 10 xp
Radscorpions - very hard to kill for the xp (between 10 and 50), avoid encounters with them they will suck up your ammo (unless encountered with something you are looking for).
Komodo Dragons - A lot of hp for the xp (about 30) not too tough though.
Wasps - you need a high weapons skill to hit these as they present a small target, I don't recommend fighting them unless encountered with something, usually that something will kill them alot faster than you will.
Giant Rats - Fairly tough, but give about 60 xp, next best thing to Deathclaws or beastlords for xp.
Generally any encounter is easier when two things are encountered togeather as they will focus their attention on whatever is closest while you pick them off from a distance. The exception was one time I encountered reavers & mutants, they decided to work togeather to attempt to kill me off. Sometimes when you encounter one monster they are are actually two rival familys and will attack each other.