I just took apart enough of the master.dat to figure out how the hell the game is put together. Edited some dialog, played with some scripts yadda yadda.
Basically my mod will take place about 20 years after F2. The hero is Cassidy's kid who goes to Texas to figure out what happened to dad.
I want to tie up some loose ends from F2 such as Sulik's sister.
My only complaint about F2 was that it got too easy to fast, and there wasn't enough combat outside random encounters (I LIVE for wiping out New Reno). I want to keep the "low level" weapons around until the endgame and give it a much more "mad max/wasteland" feel to it.
Will anyone have any interest in playing this? Or am I pretty much making it for myself =)
Basically my mod will take place about 20 years after F2. The hero is Cassidy's kid who goes to Texas to figure out what happened to dad.
I want to tie up some loose ends from F2 such as Sulik's sister.
My only complaint about F2 was that it got too easy to fast, and there wasn't enough combat outside random encounters (I LIVE for wiping out New Reno). I want to keep the "low level" weapons around until the endgame and give it a much more "mad max/wasteland" feel to it.
Will anyone have any interest in playing this? Or am I pretty much making it for myself =)