Stealth Boy Rechargeable

Lexx

Testament to the ghoul lifespan
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Modder
And yet another mini-mod from me.

This mod allows it to recharge used Stealth Boys on a Workbench.

If you use a Stealth Boy, there is a 95% chance that a "Stealth Boy Discharged" will appear in the players inventory (Misc tab). With this item and a few energy cells, it is possible to recharge it on a Workbench to a "Stealth Boy Recharged".

The "Stealth Boy Recharged" runs only half as long as a normal Stealth Boy and has only half of it's value for game balance reasons. Using a recharged Stealth Boy has a 80% chance of spawning a new discharged Stealth Boy, which then can be recharged on a Workbench again.

To recharge a Stealth Boy, 25 energy cells are needed. While it sounds like a lot, it was needed to give the recharged Stealth Boys a kind of cost penality, so the recharging doesn't become cheating. For a short time, I even thought about needing 50 energy cells, because I really don't want to destroy the game balance with it. Will see how it turns out with 25 and hope for the best...
 
You kick ass man, keep moding F:NV like this and I'll play it sooner than 5 years from now (that's my original plan) :mrgreen:
 
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