Strange problem with High-res patch for Fallout 1

Henri II

First time out of the vault
Hi, that's my first post here and I hope this is the right forum to post this.

I have a problem occurring after installing the high-resolution patch, strangely it's not anything graphics related but a gameplay bug.

The problem is that the assassin in Junktown who is supposed to attack Killian doesn't do anything, he just walks in and stands around. Without the hi-res patch he walks in and attacks as soon as I stop talking to Killian for the first time. Actually, if have the hi-res patch installed and talk to Killian without the assassin attacking, then save the game, uninstall hi-res patch and reload the savegame he attacks immediately.
I have this happening with Fallout 1.0 (US) and Fallout 1.2 (UK) both patched with the 1.2 and 1.3.4 patches from TeamX, also with 1.2 (UK) unpatched. It happens with versions 1.2. and 1.3 of the High-resolution patch. Reloading the game, talking to Killian again or starting a new game doesn't change this.

By now I figured out that if attack and kill the assassin myself Killian will still react as if I saved his life and the quest will proceed as normal. But I'm afraid it might be only the first of several such bugs in my game and others might not be as easy to circumvent.

So, any ideas or solutions?
 
Make sure all you've installed is compatible each other. See if the high-resolution patch is compatible with 1.3.4. If it isn't, you're going to expect much similar bugs, I think. I would prefer the 1.3.4 patch, because it does something to the gameplay.
 
Well, according to the readme files, everything is compatible with everything else. Also the problem occurs even with nothing but the hi-res patch installed.
 
du kannst nix daran machen,wensn buggy ist, dan nsit das buggy.


Rausfinden an welchen der Mods/Patches das 1oo prozentig liegt und den Autor den Report posten. Dann hofffen das er das fixt. amsosnten Glück das es weitergeht. :wink:
 
I see what you mean Henri. It appears the assassin will only attack if Killian is positioned within a 640x380 rectangle in the top left hand corner of the screen. I'll have a bit more of a look at it and see what can be done.
 
Seems like the devs wanted that the player will see the assasin when he attacks.
 
Mash said:
I see what you mean Henri. It appears the assassin will only attack if Killian is positioned within a 640x380 rectangle in the top left hand corner of the screen. I'll have a bit more of a look at it and see what can be done.

Thanks, for what it's worth if I turn down the resolution from 1680x1050 to 1024x768 it seems to work again, a to high resolution seems to be problematic.

The Hi-res patch seems to be rather popular, I wonder if I am the only one who had this problem?
 
Ok I think I've got this sorted. The 'obj_on_screen' script function was still referring to a 640x480 rectangle.
To get it working on the TeamX version, open up the "RES_TEAMX12.ini" in the "f1_res" folder and add the following lines under the [OFFSETS] section.
Code:
0044BA00  4   80020000    SCR_WIDTH
0044BA04  4   E0010000    SCR_HEIGHT
I'll add this to the next version of the patch which I'll hopefully release next week sometime.
 
Mash said:
Ok I think I've got this sorted. The 'obj_on_screen' script function was still referring to a 640x480 rectangle.
Is this relevant to Fallout 2 as well? I know that function is used in several scripts throughout the game.
 
killap said:
Is this relevant to Fallout 2 as well? I know that function is used in several scripts throughout the game.
Yep and I've uploaded a new version with the fix, just awaiting approval by the admin. It doesn't seem to be causing too many problem though, none that I've heard of anyway.
 
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