stuff i didn't quite get about Fallout 2 (poss. spoilers)

muster

First time out of the vault
what were the mercenaries doing down south? where was their base? who was hiring them? why couldn't you join them? i'd have made a great merc. but their recruitment team kept trying to kill me so of course i had to waste their asses, all i wanted to do was join :cry: maybe my stupid karma was too high.

also, what were the Shi trying to do? their ending seemed to imply that they were trading opium what with all the flowers. and what was the deal with the Hubologists? were they just an annoying religion or were they important in the plot, like the Children of the Cathedral and the Watchers of the Apocalypse were?
 
The whole of San Fran was a completely unfinished city, and their the Shi's prescence there wasn't really accountered for... (please correct me if I'm wrong here).

I don't really think they were part of the plot, apart from being able to steal fuel from them late in the game...

I'm not too sure about the Merc thing.
 
Which mercenaries? The raiders in combat armors south of Vault City?

As for San Fran stuff, all of it has little connection to the rest of the game.
 
duckman said:
...Shi's prescence there wasn't really accountered for... (please correct me if I'm wrong here).

Actually, they were the descendants of a Red Chinese submarine crew that was shipwrecked near San Fran. That's in the game. In the FO Bible it was said that the designers had originally planned it so that the sub defenses would have to be deactivated or it would sink the tanker as it left the harbor. As has been said before the entire area is unfinished, and it even felt like it playing the first time...

If you're referring to the raiders plaguing VC they've been hired by Bishop in New Reno. If you're referring to the random encounter in the game, it's just that, a random encounter...

Cheers,

OTB
 
I think Muster meant the Mercenaries and Press Gangs in the San Francisco area REs. They're just tough enemies to make your life harder and gain xps on.
 
I really didn't like san fran in the game it really annoyed me for one big reason It did not make any sense in the game as for the hubologists and the space ship i don't get that because it looked like a space shuttle and if they where going to use that as a was into space without the launching equipment like solid rocket boosters and the big orange fuel tank and a launch tank they arnt going to get any where.
 
San Francisco is the main thing that made Fallout 2 seem like such a patchwork effort to me. Up until that point I was so involved in the game that I didn't have much trouble making the world into one cohesive setting in my imagination, even though it was a little bit all over the place. But once you get there and suddenly kung fu, supercomputers, advanced science research, space shuttles, religious parody, and flea market vendors selling energy weapons by the dozen are thrown into the mix - it was so bizarre that it ended up highlighting all the inconsistencies and flaws in other areas that I overlooked up until then. It's like the game had no overall creative direction other than "have various designers make some Fallout-esque areas and piece them together". If Fallout was a novel then Fallout 2 would be an anthology of short stories.

So don't put too much effort into trying to figure out the various incomplete or inconsistent things in FO2, there really isn't much of a "big picture" that they all fit in to.
 
Yeah, whilst playing Fallout is like looking at a terrible and beautiful painting, Fallout 2 is trying to mqake a jigsaw fit with pieces of different puzzles, and Tactics is a little kids drawing and POS is a blank piece of paper someone crapped on.
 
ROFL!

i'm glad i was warned about this game in time, i'd just purchased a ps2 to get PSUniverse and was gonna buy Fallout PoS. i kinda guessed a computer game series wouldn't work on a console (although it works fine on a mac, fuck anyone who says otherwise)
 
Check out the "Fallout: Piece of Shit" forum at the bottom of the index for more discussion on BOS if you aren't entirely convinced.
 
Actually, they were the descendants of a Red Chinese submarine crew that was shipwrecked near San Fran.

Yeah I knew that that was part of the game, but I meant why they were there, not how they were there.

Thanks for the response nonetheless :wink:

San Francisco is the main thing that made Fallout 2 seem like such a patchwork effort to me. Up until that point I was so involved in the game that I didn't have much trouble making the world into one cohesive setting in my imagination, even though it was a little bit all over the place.

Agree with you 100% here, but who really doesn't agree that San Fran was a definite patchwork of crap, that was definitely unbelievable.
 
On the submarine note; Where did all the women come from. I'm thinking its not very fifties or very chinese to have women aboard a submarine so did they just steal them from the surrounding population? And if so why aren't they all less asian?

One more thing. Do you reckon the sub would have been a big 3 deck high nuclear missile sub (it goes without saying it'd be nuclear powered but would it be a huge modernish one?) or would it be a slightly modified WWII kind of deal (shaped like a U boat?)?
 
As far as I'm concerned San Fran is only good for free power armour, free weapons, character upgrades and some unarmed training. I usually load up on ammo, head to Navvaro steal the vertibird plans for the XP, grab the advanced power armour and energy weapons then head to the Military Base, blast the crap out of it, then start a new game.
 
Hotel California said:
I'm thinking its not very fifties or very chinese to have women aboard a submarine so did they just steal them from the surrounding population?

The role of women in the FO universe is (thankfully) not in keeping w/the '50s.

OTB
 
I disagree with you there. I'll admit in the post apoc wasteland women are as important as men (what with all the female thugs, Lynette, Tandi etc) but even so i'd think that prewar there wouldn't be any women on battleships or submarines. Taking the enclave as an example the only woman you see is a secretary to the president :wink: (if we consider that all of the soldiers should have been men due to a bug)
 
AS far as I remember, critical hit descriptions in the Salvatore's deal area, reffered to Soldiers as females, plus, the Navarro underground installation has at least two women stationed as guards.
 
That is what i was refering to. Almost all of the soldiers of the enclave were female undreneath thier power armour. But i did forget those obviously female in combat armour. I always considered it a bug that the enclave was all women ...
 
...

when i joined the Guild the slavers were all like 'WTF - a female slaver?'. i think i used to see them all the time in random encounters though.... maybe they were freelancers.
 
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