SUGGESTIONS FOR FALLOUT 3!

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I believe that Fallout 3 should have the ability to NOT ONLY have Turn-Based combat, for those of us who like it classic, but for those of us who like hard hitting azz kickin` action...there should be a switch that can SET it to Real-Time. Also, I need to make a few suggestions that would be beneficial in more ways than one. I believe food SHOULD be necessary in the wastes...but to be honest, I think they should eat it on their own when you are on the world map(I.E. Traveling), this way you don't have to stop constantly, and you won't starve to death. Also, Fallout 3 should be more advanced...as to a point to where you can go all over the WORLD. There were continents left over after all RIGHT? Why not be able to explore them too? And for the hell of it, why not make it so you can control your own little town? Use a special NPC setting like Hexplore used, so when you gain NPCs, they become PCs, and you can have teams and such like Jagged Alliance and FOT, only with a bigger advantage. Making the world a much more interesting place to deal with. Fallout 3 could even be Multi-Player, like FOT...it might leave the old Fallouts behind...but seriously...wouldn't you have preffered to have a few HUMAN companions in Fallout and Fallout 2, rather than those dolts who are more likely to kill you than the ENEMY? Or they could have been another challenge for you to overcome, either way it would be nice to see it functionalize in such a fashion, making the game much more realistic..and alot more fun. Cause if you think about it...if you're a GOOD GUY, and you wanna get all the RIGHT quests done, and they are the BAD GUY and wanna get all the WRONG quests done, imagine the challenge there would be to get it all done RIGHT(or wrong if you prefer). And every thing done should affect differently in areas. Like if you kill someone in a secluded place, how the hell would the ENTIRE town find out you did it, when you know that person didn't have a radio on them.(Like fallout 2...ever kill all of Klamath? Some how Smiley knows you did it when you go to the toxic caves.) And Assassination should be much more simplistic as well.(The sniper rifle through a window on Orville Wright never seems to work.) Also, there should be a Dart Pistol, and a Dart RIFLE.(rifle having more distance, pistol being less conspicuous.) ANd different kinds of darts...blue darts are knock out darts, and take a while to affect a human(without power armor), and have no affect on a mutant, ghoul or Deathclaw....red ones knock out a human target INSTANTLY, and only take as long on a mutant/deathclaw as long (as they didn't have too thick of skin) as a blue dart would on a human. And black darts are lethal to any target that isn't protected by thick skin, or power armor, except for machines, of course. This would make COVERT KILLING much easier.(It's a royal pain in the ass when everyone hears you.) Also, another nice feature would be...MOVING BODIES! And removing incriminating blood stains.(THe whole point to killing someone without everyone knowing is to CONCEAL the evidence RIGHT?) And lying to people should be easier as well. Tricking people, lying to them...such like that...you should be able to if you have enough charisma. Like trick a young woman into being your "date" for the night. Or be able to murder someone and say "OH MY GOD! THIS GUY JUST MURDERED OLD MAN FARLEY!"(kind of coincides with that conceal the evidence thing.) Planting the items that CAUSED the murder would help prove you right. Or even...dare I say it...if you're strong enough, and have killed enough people...people NO LONGER think they are BADDER than you. If it is well known that you are a killer and such, people will back down more often, rather than fight more frequently...(Like Little Jesus Mordino in New Reno, I'm a berserker, and he STILL thinks he's BADDER than me?!) Then you have the bad boy factor...THREATENING peoples lives. Why can't you? Because they have guards? What if you stomp their guards flat? They try to kill you? Come on...if you can beat 5 HEAVILY armed/armored guards, what's to make that person who is NO WHERE NEAR as armed, or armored, think that they can beat you? So I think Interplay should do something about that there. Hope you appreciate this, these are some GOOD suggestions.
 
Funny, isn't it. Somebody says he has some good suggestions and doesn't even wait till the rest of us have commented on them.

I agree with you on some points but others have been discussed to death and multiplayer is one of it. And i'm sure you aren't going to find a lot of people in favor of it, at least not in this board.

RT vs TB is another. The general consensus around here, from what i gather, is that it's pretty difficult to put them both in so that they are both balanced. One usually takes a backseat to the other. Again already discussed to death.

JR

Nunc ut nunquam
 
I said these are SOME good suggestions, indicating that not all would be considered as thus. And sometimes a suggestion doesn't seem to sound right, but when implamented it pans out pretty damn good.
 
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