this sfall script eliminates the exploit,if the target is a critter and not dude or a party member and the target has full health,this script will send a messege to the player and delete all the super stimpacks in the players inven
is_not_party is simply (obj_pid(target ) != pid_sulik) for example,passing all the party members in the game
Nirran
Code:
#include "..\..\HEADERS\ITEMPID.H"
#include "..\..\HEADERS\CRITRPID.H"
#include "..\..\HEADERS\Scale_Diff.h"
#include "..\..\HEADERS\sfall.h"
#include "..\..\HEADERS\Perk_Inc.h"
procedure start;
procedure start begin
variable user;
variable target;
variable item;
variable number_items_remove;
variable delete_item;
if(game_loaded) then
begin
register_hook(HOOK_USEOBJON);
end
else
begin
target := get_sfall_arg;
user := get_sfall_arg;
item := get_sfall_arg;
//display_msg("user " + obj_pid(user) + "dude " + obj_pid(dude_obj));
//display_msg("target " + target);
//display_msg("item " + item);
if(user == dude_obj) then
begin
//display_msg("dude");
if (obj_pid(item) == PID_SUPER_STIMPAK) then
begin
//display_msg("super stim");
if (is_not_party(target)) then
begin
//display_msg("not party");
if((obj_pid(target_obj) - 16777216) >= 0) and ((obj_pid(target_obj) - 33554431) <0> 0) then
begin
while(obj_is_carrying_obj_pid(dude_obj, PID_SUPER_STIMPAK) > 0) do
begin
delete_item := obj_carrying_pid_obj(dude_obj, PID_SUPER_STIMPAK);
rm_obj_from_inven(dude_obj, delete_item);
if(tile_contains_obj_pid(0, 1, PID_SUPER_STIMPAK)) then
begin
delete_item := tile_contains_pid_obj(0, 1, PID_SUPER_STIMPAK);
destroy_object(delete_item);
end
number_items_remove := number_items_remove + 1;
end
if(number_items_remove == 1) then
begin
display_msg("CHEATER,SINCE YOU TRIED TO USE AN EXPLOIT,WE HAVE DELETED YOUR SUPER STIMPACK,BET YOU DONT TRY THAT AGAIN LOL");
end
else
if(number_items_remove > 1) then
begin
display_msg("CHEATER,SINCE YOU TRIED TO USE AN EXPLOIT,WE HAVE DELETED ALL "+ number_items_remove + " OF YOUR SUPER STIMPACKS,BET YOU DONT TRY THAT AGAIN LOL");
end
end
end
end
end
end
end
end
end
is_not_party is simply (obj_pid(target ) != pid_sulik) for example,passing all the party members in the game
Nirran