tactics mapper help

zousug

First time out of the vault
help pls

hello, i need help with the FOT map editor..

how can i make it so that sound from an alarm can be heard all around the map?

thamx
 
Not really sure, you may have to make the alarm heard by a player index with a high communication.
 
If you want the actual sound heard use the play WAV file trigger and link it to the alarm entities, (give the alarms tag names).

If you want the entities to react to the alarm then set up a mission variable, for example alarm_sounded. Have a start up trigger set the variable to false, then when someone triggers the alarm you have a trigger set the variable to true.

Then all you need is to have a trigger with the condition alarm_sounded is true, and the conditions for however you want people to react. I.e. turn hostile or follow waypoints to a certain location.
 
Hey,

thanx..

this alarm is for in a RPG map.. (at a bank)

i have it so that when a switch is pulled the alarm sound goes off..

but you cant hear it all over the map unless i put in a load of lil alarms allover the map.

i was woundering if there is away to do it with out haveing the smaller alarms around the place.

thanx in advance
 
If you use the play WAV trigger but don't link it to an alarm entity you should be able to hear it anywhere on the map, that's what they did with the main alarm in Quincy.
 
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