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I'm new here but I've been reading the boards for awhile now. I havn't seen this answered really so does anyone know if you will be able to pick not only how many but who you take on missions with you or will it be like in the demo where it picks your team members for you?

xMandarbx
 
you get to pick your team members but i think you have to use the same team all through the game.
 
I was a little fuzzy on this one too...Do I get to make up all 6 of my guys from scratch? Or do I get to make one guy than I get stuck with a bunch of npcs?
Seeing as how this isn't a RPG and there isn't going to be any character interaction anyway, I hope I get to make all my guys.
 
If this was an RPG then I would rather just make my main character. But seeing as this is going to be a combat game I think I'd much rather be given the ability to make my whole team the way I want them. With the tagged skills I think they should have and such.

xMandarbx
 
In the single-player game:

* You will make a single character. This is the player's avatar. This character _must_ go on every mission and if this character dies, the game is _over_.

* Depending on the mission, you can take from 1-5 other characters (for a maximum of six characters per mission). This is the squad.

* Squad members are pulled from a character pool. These are characters stored at the BOS Bunker.

* The player can choose different characters for different missions.

* It is possible to simply pull a few characters from the pool, and go out into the world for some random encounters.

pax,
-Chris
http://www.geocities.com/tzeendao/images/kanji-grn.gif
 
>In the single-player game:
>
>* You will make a single
>character. This is the
>player's avatar. This character
>_must_ go on every mission
>and if this character dies,
>the game is _over_.

Ummm.. What? What do you mean by "_over_"? Do you mean you have to redo the mission or are we talking about having to start the game from scratch?
 
Heh. I'm not a great fan of "Death is the Ulitmate Price" games that make you start from scratch when you die. I've never understood why anyone would want to play a game like that, especially when a game boils down to which seed the random number generator has picked.

Speaking of save games, Chris, will they be like Fallout where you have 10 or so slots? Or just the one quicksave slot like the demo?
-----------------------
Saint Proverbius
http://www.vault13.net/

"It takes a big man to admit they're
wrong. It takes an even bigger man to
smack that man with a super sledgehammer."
 
St. Proverbius mode

Arg! you can't call it St. Proverbious mode. I already dubbed it Ironman. (ment to be humor do NOT take too seriously). Check the FO2 board, I've been playing that way for some time, only reloading from saves in case of a bug or crash. I'm on my 10th time I think, I still haven't been able to survive to the end even with easy gameplay and combat. I almost made it to sanfrancisco once, but fought when I should have run... admittedly I can't imagine a game that would ONLY have this mode, it'd be hell (as I said I haven't managed to finish yet playing this way, but it sure extended gameplay)

To Doom etc. you should be lucky to make even a single character, and to be able to customize your other ones as they level in a "tactics" game. Most tactics type games don't let you do either, a few they don't even have stats you can see, and are just cookie cutters. If you mention JA or X-COM I'll have to smack you around, niether let you make any characters, and customization as leveling occurred was pitiful or non-existant. Most RPG's only let you make your original character (a few let you do the whole mess, like gold box, or Balders Gate if you really wanted to read through everything and go through a ton of hoops).
 
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