The Commonwealth

Grimhound

Still Mildly Glowing
I've been thinking up plot and setting for a mod or semi-expansion (likely will never come to anything due to my own lack of skill on anything past drafting ideas) which would take place within The Commonwealth. I'm in just the first stages of thought, and thought I'd make a topic to keep track of things and give people the opportunity of input.

So far:

The Commonwealth - As established in Fallout 3 by what Doctor Zimmer has said, a savage anarchy-ridden war zone. Yet that has to be taken with the salt of Zimmer's personality. This could be an allusion to Massachusetts, as by the mention of the following.

The Institute - As mentioned in Fallout 3, The Institute is a bastion of science and learning which has come up with several scientific advances seemingly well beyond those of any known group in the Wasteland. Seemingly an allusion to MIT, The Massachusetts Institute of Technology, The Institute gives a setting and landscape to begin crafting.

The Railroad - Running from as far at least as The Commonwealth to the DC Wasteland, The Railroad aids in the escape of slaves. Seemingly more devoted to the plight of androids fleeing The Commonwealth, The Railroad includes at least the known member of Victoria Watts.

Conceptual:

Hanscom Airforce Base - Located roughly 15 miles from MIT, Hanscom makes an ideal plot point. A locked down military base which survived mostly intact due to automated defenses, Hanscom has within its confines a wide variety of armaments and vehicles, including an experimental light scouting aircraft known as the Vertithopter.

Vertithopter - A 1 to 2 man aerial reconnaissance craft, the Vertithopter was an experimental prototype stage to the research which was eventually used to develop the Enclave's Vertibird technology. Using a swing-wing variable propulsion system for VTOL and forward movement, the Vertithopter has much of the same mobility benefits of its descendant, yet suffers from a much less durable frame.

Thrull - "Thrull", "The Thrull", or "That Psychotic Bastard". A hulking masked giant, leader of the heavily organized group of Raiders known as The Rippers. He is a tyrant with a rather dark reputation for brutally slaughtering anyone who challenges his power or decisions. He sees The Institute as his key to gaining supremacy over The Wasteland, and is determined to take it as his seat of power.
 
I took the Commonwealth to mean PA not MA. It's also a lot closer meaning transportation wouldn't be nearly as difficult.
 
Grimhound said:
I've been thinking up plot and setting for a mod or semi-expansion (likely will never come to anything due to my own lack of skill on anything past drafting ideas) which would take place within The Commonwealth. I'm in just the first stages of thought, and thought I'd make a topic to keep track of things and give people the opportunity of input.

So far:

The Commonwealth - As established in Fallout 3 by what Doctor Zimmer has said, a savage anarchy-ridden war zone. Yet that has to be taken with the salt of Zimmer's personality. This could be an allusion to Massachusetts, as by the mention of the following.

The Institute - As mentioned in Fallout 3, The Institute is a bastion of science and learning which has come up with several scientific advances seemingly well beyond those of any known group in the Wasteland. Seemingly an allusion to MIT, The Massachusetts Institute of Technology, The Institute gives a setting and landscape to begin crafting.

The Railroad - Running from as far at least as The Commonwealth to the DC Wasteland, The Railroad aids in the escape of slaves. Seemingly more devoted to the plight of androids fleeing The Commonwealth, The Railroad includes at least the known member of Victoria Watts.

Conceptual:

Hanscom Airforce Base - Located roughly 15 miles from MIT, Hanscom makes an ideal plot point. A locked down military base which survived mostly intact due to automated defenses, Hanscom has within its confines a wide variety of armaments and vehicles, including an experimental light scouting aircraft known as the Vertithopter.

Vertithopter - A 1 to 2 man aerial reconnaissance craft, the Vertithopter was an experimental prototype stage to the research which was eventually used to develop the Enclave's Vertibird technology. Using a swing-wing variable propulsion system for VTOL and forward movement, the Vertithopter has much of the same mobility benefits of its descendant, yet suffers from a much less durable frame.

Thrull - "Thrull", "The Thrull", or "That Psychotic Bastard". A hulking masked giant, leader of the heavily organized group of Raiders known as The Rippers. He is a tyrant with a rather dark reputation for brutally slaughtering anyone who challenges his power or decisions. He sees The Institute as his key to gaining supremacy over The Wasteland, and is determined to take it as his seat of power.


Plot is noce but for advenced side quest
 
pk1 said:
I took the Commonwealth to mean PA not MA. It's also a lot closer meaning transportation wouldn't be nearly as difficult.

Emil Pagliarulo said:
Oh, and no -- no current plan to visit the Commonwealth, which is indeed Massachusetts: Home sweet home for me! Go Southie!

If traveling to MA, I imagine you'd foot it to Baltimore. From there you'd go by water--sail through the Delaware Canal, swing around New Jersey, then go straight to Boston.
 
I mean sure, that's a plausible route, but due to the lack of anyone but the enclave having any working vehicles of any kind it seems likely that the distances would need to be much closer. Notice that with all the people in the area, some even right near the water none of them has made any sort of boat.

I think we are veering into the 'OMG the NPCs are the most retarded people ever' conversation. Seriously, still scavenging after 200 years? No large cities?


Anyway my point is that hoofing it to Philly seems much more likely than any method of travel to Boston.
 
I'm with you there. I mean only to say, if Fallout 3 continuity is to be respected (and who says it has any right to be? LOL. They admitted that the past games had no bearing on the Fallout 3 universe whatsoever), the Commonwealth is Massachusetts.
 
Well what do you know. I'm a little confused how Zimmer got all the way down to D.C. without any transportation
 
Zimmer is in fact also an android (weather he knows it or not, or so it is hinted around at), as is his bodyguard, so the trip isn't out of the question for them, but over 400 miles from DC to Mass. is a bit of a redundant stretch. I mean who wants to build that much of a map? As much as I was hoping to be able to go there I can only assume that it was intended as foreshadowing to the next game they had intended (assuming they plan anything that far ahead, unlikely as it seems with the evidence)

best way to do it if you want to add the Commonwealth zone {as I see it anyway}, would be to put a spot in the top right corner of the map and make it like a combo zone/fast travel marker with a clickie that says I want to travel to the commonwealth/I want to stay here, if they choose go then it takes you to the new area and so many days pass. this will save the effort of having to make 400+ miles of empty wasteland (not that it SHOULD be empty, but again the work involved would be heinous) and you then put a marker on the map for the "transportation sign" {like maybe an interstate sign, or road sign, something like that} that can be within the boundaries of the main "world" map. Then all you have to design is the Commonwealth map itself and maybe a bit of the surrounding area.

If you hike at top speed for 16 hours a day, avj hiking speed with a full pack is 3mph. so the super fit VG char. who runs everywhere might even 9 or 10 tops. it's not realistic to keep that pace for extended periods but its a game. so absolute best, if you don't sleep, would be just under 2 days, more realistically 4-5 days at least.

the 'railroad' mentioned is unlikely to be a real functioning train, but a network of people, like the 'underground railroad' during the slavery days before the civil war.
 
pk1 said:
Well what do you know. I'm a little confused how Zimmer got all the way down to D.C. without any transportation

Maybe he had transportation. He never says he walked down. :P

Just because you don't see something doesn't mean it doesn't exist.
 
If he had some sort of functioning transport and he managed to get to Rivet City, then wouldn't you see it or wouldn't the people there be discussing it? It would be like pulling up to some super remote village in a white stretch limo. There is not way the locals will not notice.

While Zimmer may be an android himself, 400 miles is still a long way on foot considering all of the hazards. If I-95 was intact, at least it would be a nice solid flat surface to walk on but we know that the roads are not in that sort of condition.
 
pk1 said:
If he had some sort of functioning transport and he managed to get to Rivet City, then wouldn't you see it or wouldn't the people there be discussing it? It would be like pulling up to some super remote village in a white stretch limo. There is not way the locals will not notice.

While Zimmer may be an android himself, 400 miles is still a long way on foot considering all of the hazards. If I-95 was intact, at least it would be a nice solid flat surface to walk on but we know that the roads are not in that sort of condition.

Do you see everyone going ZOMG Vertibirds when the Enclave shows up? If I were travelling, I'd keep my mode of transportation well hidden from the uncivilized masses of the Wasteland. v_V
 
http://www.earthplacemarks.com/placemark.aspx?id=1115

Located on the high-technology region of the Route 128 beltway, northwest of Boston, Hanscom is said to be the fourth largest corporate entity in Massachusetts, and is one of the Air Force's primary research and development centers for surveillance and intelligence electronics. Established on a World War Two training field by the Air Force, with scientists recruited from MIT, Hanscom is a point of origin for many command, control, communication, computer, and intelligence (called "C4I") systems. It is home to the Electronic Systems Center, which develops defense warning systems, including Cheyenne Mountain's underground NORAD control center, AWACS and Joint STARS. The Electronic Systems Center has an annual budget of around $3 billion. Also within the densely developed 846 acres of Hanscom, and related in function, is the Lincoln Lab, operated by MIT. The suburban base is staffed by about 12,000 people, most of whom are civilians.
 
A Note On Raiders: I feel it is prudent now to entirely kill off the notion of Raiders in the context of this mod as they have traditionally existed in the Fallout universe. There is no way in hell a bunch of drugged-up quasi-cannibal fuck-jobs would ever survive a cold northern winter, and so if indeed included in future versions of this project(being currently just a design document in potentiality), it is important to note they will indeed be a smarter, more resourceful, and more diplomatic variant of Raider and not some band of fraternity-class sociopath twits.
 
Grimhound said:
A Note On Raiders: I feel it is prudent now to entirely kill off the notion of Raiders in the context of this mod as they have traditionally existed in the Fallout universe. There is no way in hell a bunch of drugged-up quasi-cannibal fuck-jobs would ever survive a cold northern winter, and so if indeed included in future versions of this project(being currently just a design document in potentiality), it is important to note they will indeed be a smarter, more resourceful, and more diplomatic variant of Raider and not some band of fraternity-class sociopath twits.

Couldn't agree more. They wouldn't survive D.C.'s winters let alone Boston's. The strange existence of raiders in FO3 is very bothersome.


Grimhound said:
http://www.earthplacemarks.com/placemark.aspx?id=1115

Located on the high-technology region of the Route 128 beltway, northwest of Boston, Hanscom is said to be the fourth largest corporate entity in Massachusetts, and is one of the Air Force's primary research and development centers for surveillance and intelligence electronics. Established on a World War Two training field by the Air Force, with scientists recruited from MIT, Hanscom is a point of origin for many command, control, communication, computer, and intelligence (called "C4I") systems. It is home to the Electronic Systems Center, which develops defense warning systems, including Cheyenne Mountain's underground NORAD control center, AWACS and Joint STARS. The Electronic Systems Center has an annual budget of around $3 billion. Also within the densely developed 846 acres of Hanscom, and related in function, is the Lincoln Lab, operated by MIT. The suburban base is staffed by about 12,000 people, most of whom are civilians.

So exactly what is the 'box' you'd like to use?

I measured the FO3 map against the real map, and its about 17 miles from Rivet city to Raven Rock. The map ends up being about 12 miles x 12 miles. I somehow think that these numbers are off and I think they compressed things a bit. Does anyone know the in-game size of the game map for certain?

If that is correct, in order to make a map that includes Hanscom and Boston it would need to me slightly larger, maybe 13 or 14 miles square unless you wanted to only use a small portion of the city.
 
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