The Enemy should be.....

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The Enemy should be......... the mutants. Why? Because they are hard to kill. Now come on the master in F1 was hard to kill and I know you would saw that to. And I bet the Boss from F2 could be hard if you didn't have help and didn't have the guns on your team. See if didn't have all that help you could of lost. F3 should have a mutant that you fight one on one not one on five thats just gay. Now if you would of faced the boss one on one you would of lost, and you could of won. Now the President was hard because you had to kill all those people. See if only Interplay could make the boss hard and they did but killed by have the guns and the other people fight with you. The mutants should the Enemy END OF POINT.
 
I really would like there to be no way to directly take out the UV (no not unwashed villagers). Your character should be a catalyst. Maybe your character persuades a more powerful evil (but less of a threat) to destroy the UV. Maybe, when you left V-13; a mutated virus went with it. One that would kill mutants, but humans easily built up the anti-bodies.

It would be nice to have a game where the hero had to realize his limitations, and find a different way to accomplish the goal.

Skie
 
Or how about the Hero form FO2 gets infected by the FEV virus accidently and turns into a evil supermutant mastermind and you're his son in FO3, maybe Mrs Bishop could be the mother or something.
 
I like your thinkin'..... It could have a little
'Naaaaaarrrrg..... I...Am...your...faaaaaatheeer...'
followed by a 'NOOOOOOOOO!!!! Harold!!! Why didn't you tell me???' thing.
 
I know it's a bit lame star war type thing. Didn't hit me till later, so let me change that into Vic, Sulik, or Casidy that gets infected and you're the hero's kid, so it'd be like "Argh, you're my father's traveling compnion!" Not as dramtic but less predictable and cheesy.
 
Funny but hard to do

The idea with mutated Chosen One is funny but hard to make.
1. Not many Fallout 2 players will believe that the person they played for is that sort of bastard and they will probably get not that much joy of the quest if they know that their goal is to kill the hero's father and the best guy from Fallout 2. But the problem is solvable: just tell them who the BBB (Big Bad Boss) is at the very end, maybe even at the final scene, just before killing him (or making him to suicide after understanding what he did, eh?).
2. It was said in epilogy that Mrs. Bishop's son died at the age of ninety-something without idea of who was his REAL father. So, you won't be able to use him (unless you want the Fallout 2 plot to be ruined). And there was nothing said about any other children of the Chosen One.
 
2. 73 years. n/t

"The idea with mutated Chosen One is funny but hard to make.
1. Not many Fallout 2 players will believe that the person they played for is that sort of bastard and they will probably get not that much joy of the quest if they know that their goal is to kill the hero's father and the best guy from Fallout 2. But the problem is solvable: just tell them who the BBB (Big Bad Boss) is at the very end, maybe even at the final scene, just before killing him (or making him to suicide after understanding what he did, eh?).
2. It was said in epilogy that Mrs. Bishop's son died at the age of ninety-something without idea of who was his REAL father. So, you won't be able to use him (unless you want the Fallout 2 plot to be ruined). And there was nothing said about any other children of the Chosen One."
 
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