gen.BariusOczkinsen
First time out of the vault
http://inthekillhouse.com/doorkickers/
Door Kickers is ''The Ultimate Swat Team Command Simulator''. Steam users can help by voting on Steam Greenlight.
http://steamcommunity.com/sharedfiles/filedetails/?id=133208652
If they pass all their backers will receive complimentary Steam keys for Door Kickers.
Quick Points:
-2D, top down graphics
-Real Time with Free Pause
-No DRM
-PC oriented, with handhelds and Mac / Linux as later developments
-Single Player (but MP might come later)
-No turns, no hexes, no action points or awkward interfaces
-Non-linear levels, freeform gameplay
-Mission editor and modability
-Unlimited gameplay via mission and campaign generators
-6 controllable unit types, each with pros and cons
over 10 enemy bad guy types, giving distinct challenges in firepower and behaviour
-customizable unit loadouts affecting their behaviour and abilities in the field
-level locations of all sizes and shapes, with infinite scenarios generated over them
-natural, easy to use context-sensitive interface
-clever AI that doesn’t need no babysitting
-Location and Mission Builder at your fingertips, with missions easy to share between players
-freeform gameplay supported by reactive AI, open structures and multiple gameplay options
-realistic tactical options such as door breaching, flash bangs, coordinated entries and sniper support
After Hotline Miami i can't get enough of this shit.
PS:
I don't always smoke meth but when i do i hail satan.
Door Kickers is ''The Ultimate Swat Team Command Simulator''. Steam users can help by voting on Steam Greenlight.
http://steamcommunity.com/sharedfiles/filedetails/?id=133208652
If they pass all their backers will receive complimentary Steam keys for Door Kickers.
Quick Points:
-2D, top down graphics
-Real Time with Free Pause
-No DRM
-PC oriented, with handhelds and Mac / Linux as later developments
-Single Player (but MP might come later)
-No turns, no hexes, no action points or awkward interfaces
-Non-linear levels, freeform gameplay
-Mission editor and modability
-Unlimited gameplay via mission and campaign generators
-6 controllable unit types, each with pros and cons
over 10 enemy bad guy types, giving distinct challenges in firepower and behaviour
-customizable unit loadouts affecting their behaviour and abilities in the field
-level locations of all sizes and shapes, with infinite scenarios generated over them
-natural, easy to use context-sensitive interface
-clever AI that doesn’t need no babysitting
-Location and Mission Builder at your fingertips, with missions easy to share between players
-freeform gameplay supported by reactive AI, open structures and multiple gameplay options
-realistic tactical options such as door breaching, flash bangs, coordinated entries and sniper support
After Hotline Miami i can't get enough of this shit.
PS:
I don't always smoke meth but when i do i hail satan.