There Is Nothing Wrong With FOT

  • Thread starter Thread starter Guest
  • Start date Start date
G

Guest

Guest
I dont know why you guys keep slackin it off, i thought it was a good game. Sure the ending where ya sacrifice yaself to be part of the comp was kinda "a bit to good to be true" but i thought it was still a good game. The reason i feel you didnt get to choose what you wanted to say was pure and simple, you were a bit of a grunt and put out there to do a mission, you dont have options other than which way to get in kill a few guys and then get out. If there was a FOT 2 it would be good to see a big ass war between the original Brotherhood of Steel and the one with Vault 0, and there is another thing. Whats wrong with having a vault 0, it has some credibility if they were to make a tonne of different valuts before the Nuclear War. The only thing i would say is that the mission inside wasnt much, i mean there should have been atleast one guy you could talk to and find out some cool shit from or somethin. Sure it has bugs, but dont all games?. The one bug that gets to me is this one where ya loose your option to save after playin it for bout half an hour or more. Remember it aint supposed to be a follow on from Fallout 1 and 2.
 
The reason that everybody rags on FOT isn't because it is that bad of a game. It is because it makes the Fallout series look bad. I believe Roshambo said it best that it "skullfucks" the Fallout series.

I think FOT is a good tactical game, but should be entirely separated from the Fallouts, given a different name. It should no way be included in the line of the great Fallout games. The reason is it is a tactical game, and not a true CRPG.

BTW, I would rather play FOT that most of the other games that are out nowadays *cough* Warcraft3, Diablo2 *cough*

Daemon Spawn
 
Maybe FOT is not such a bad game (I played the demo for a short time, then deleted it as fast as I could), but it pales besides JA2, which was released much earlier.
If you want to play a tactical, turn-based strategy game with role-playing features I would advise everyone to take a look at JA2.

--
If ignorance is bliss
Then knock the smile off my face
 
RE: There Is Nothing Wrong With Your Brain:

No, I joke. There is.

>I dont know why you guys
>keep slackin it off, i
>thought it was a good
>game.

Then there's something wrong with you, or you haven't really played any good games of that genre.

>Sure the ending where
>ya sacrifice yaself to be
>part of the comp was
>kinda "a bit to good
>to be true" but i
>thought it was still a
>good game.

There was multiple endings.

> If
>there was a FOT 2
>it would be good to
>see a big ass war
>between the original Brotherhood of
>Steel and the one with
>Vault 0, and there is
>another thing.

Brilliant idea. No, it isn't. You seem to have missed when FOT took place.

>Whats wrong with
>having a vault 0, it
>has some credibility if they
>were to make a tonne
>of different valuts before the
>Nuclear War.

Hey, good show in proving you really didn't play Fallout or Fallout 2. Why does it not surprise me that like most FOT lovers, you're a bit clueless about the setting and background?

>Sure it has
>bugs, but dont all games?.

The above is too pathetic for words to convey.

>Remember it aint
>supposed to be a follow
>on from Fallout 1 and
>2.

If you're going to be MicroForté's spin-doctor, you're doing a very poor job. More here: http://www.nma-fallout.com/cgi-bin/forum/index.cgi?az=show_thread&omm=2&om=226&forum=ForumID22
 
Personally i think that fot was to set up. in FO1 and 2 you could choose where and what to do. in this its missions or not. i got hugely pissed when you couldnt talk to ppl. oh well hope fully they wont make another fuck up like this and make another kick ass game like to originals.

TY EDMAN
 
First, I gotta say I have played and completed fallout 1&2 multiple times. Now FOT. I didn't hate it like most of the other fallout fans. In fact I thought it had a great beginning: the graphics were improved, a large selection of weapons and proper tactics. Unfortunatly, it goes downhill towards the end. The 'robots' are straight from a later sci-fi movie or comic compared to the 50's 'metropolitan' look of fallout. It is just more fun fighting humans than eight feet machines: for a start, they don't bleed. I didn't have the momentum to finish it like i did with FO 1 or 2.

BTW, has anyone seen a martial arts film called 'six-string samuri'? There was a clip of it on 'outthere' and it looked like a great comic b-movie. It's about a guy living in post apoc. 50's america (sound familiar) ruled by soviets and living under the King (elvis, of course). He is called buddy and wields a samuri sword along with a guitar, and is heading to 'Lost Vegas' to suceed the King. check it out on www.ukimdb.com (internet-movie database).

anyway, till later
untitled aka crovax
 
Personally i loved Fallout Tactics, i like all manner of tactical games and it being set in the Fallout Universe is just cherry on the cake.
As long as you accept these things:-
It is NOT Fallout 3, it was, never meant to be, it never will be.
It is NOT an RPG, it is a tactical game set in the FO universe.

Some of the missions are great (especially the one to defend against a super mutant attack), the voice acting and the characters(like general Barnaky)rock. Also for a game that only cost me £15 quid, it lasted a huge amount of time. The sheer amount of combat options as well was astonishing, do i go for a well rounded team, 6 melee, 6 snipers or just balls out Heavy weapon guys.

However i do have some criticisms, the inventory management was poor, condidering the amount of stuff you had to lug about. And all the vehicles. I admit the robots were out of character for the fallout universe, but they made good opponents.

It is only a small leap of the imagination to make, suppose the most adavnced technology of the time was put in vault 0, but there was not enough of it to go in the rest of the vaults. OR my personnal favourite, there was one particualr scientist that was an expert in robotics, he was put in vault 0. So he developed the line of robots used by the calculator, while the rest of the vault network had to use normal robots.
Cheers
Sven
 
>Personally i loved Fallout Tactics, i
>like all manner of tactical
>games and it being set
>in the Fallout Universe is
>just cherry on the cake.

Unfortunately, it wasn't set in the Fallout Universe.

Or do people just forget what the cause of the wasteland was about?

>As long as you accept these
>things:-
>It is NOT Fallout 3, it
>was, never meant to be,
>it never will be.
>It is NOT an RPG, it
>is a tactical game set
>in the FO universe.

How about in order for people to like the game, they accept it isn't in the Fallout Universe? Yes, we've heard the same, annoying, and rather weak mantra ever since that dumbshit Kerrang started saying it at V13 and various people have said it here before the game was released. Yes, people know it isn't an RPG, nor is it Fallout 3. It is unfortunately, a poor tactical game. This is more of an insult to the consumers given that they were promised it would be Jagged Alliance 2, but absolutely set into the Fallout Universe.

It turned out to be quite the contrary.

>Some of the missions are great
>(especially the one to defend
>against a super mutant attack),

I'll try to refrain from stating my opinion about the missions except to say that I've seen better.

>The sheer amount of combat
>options as well was astonishing,
>do i go for a
>well rounded team, 6 melee,
>6 snipers or just balls
>out Heavy weapon guys.

And then for another combat option, I could have them run back and forth all the time. Seriously, try a spin at JA2 sometime.

>It is only a small leap
>of the imagination to make,
>suppose the most adavnced technology
>of the time was put
>in vault 0, but there
>was not enough of it
>to go in the rest
>of the vaults. OR my
>personnal favourite, there was one
>particualr scientist that was an
>expert in robotics, he was
>put in vault 0. So
>he developed the line of
>robots used by the calculator,
>while the rest of the
>vault network had to use
>normal robots.

Too bad Vault 0 had no place in the Fallout Universe whatsoever.
 
I have played JA2, i personnally think they are about equal, with FOT just having the edge beacuse its a fallout game.

And as far as i am aware, it is set in the fallout universe, a splinter group crossed over the mountains to go to chicago. Which isn't in the either FO1/2 but it is in the same overall universe.

What have you got against vault 0?, isn't it sensible to have a central vault where all the greatest leaders/tech get put in. It makes sense, to have a central command point to unite the vaults.
Sven
 
>I have played JA2, i personnally
>think they are about equal,
>with FOT just having the
>edge beacuse its a fallout
>game.

Then I'd suggest playing Fallout 1 again sometime. That is a Fallout game. Fallout != shooting things in a wasted backdrop.

>And as far as i am
>aware, it is set in
>the fallout universe, a splinter
>group crossed over the mountains
>to go to chicago. Which
>isn't in the either FO1/2
>but it is in the
>same overall universe.

Yes, we're aware of the basic premise and attempted storyline. It doesn't fit into the setting at all. Do people really forget why the war was started as they look at a fuel refinery, full gas station, and other things of note? Do they forget that any vehicles at all are rare, while you're handed them all the time in FOT? I'd suggest you take a read at this thread and keep in mind the astounding idiocy of Phad_Vickers:

http://www.nma-fallout.com/cgi-bin/forum/index.cgi?az=show_thread&omm=0&om=226&forum=ForumID22

>What have you got against vault
>0?, isn't it sensible to
>have a central vault where
>all the greatest leaders/tech get
>put in. It makes sense,
>to have a central command
>point to unite the vaults.

If you had played Fallout and Fallout 2 in a way different than a shootfest, then you'd know what is wrong with Vault 0.
 
I also don't think there is anything wrong with Fallout Tactics... honestly it is just a little piece of a larger world. For everyone who cuts it to pieces... sure, you are entitled to an opinion... but so are we... leave it there... for some who write in the forums here... you have a really strange attitude. Cutting everyone who has a view differing from your own... not exactly friendly eh. And as well... for what I've read here that FOT doesn't hold a candle to JA2... so what... it isn't JA2... it's FOT. You don't like it... then play another game.

thanks
 
Hey, another person who just jumps into the conversation without much back reference on said conversation.

>I also don't think there is
>anything wrong with Fallout Tactics...
>honestly it is just a
>little piece of a larger
>world.

Did you even bother reading my post before you decided to hit the Post Message button, or was it to just see the pretty green letters?

>For everyone who
>cuts it to pieces... sure,
>you are entitled to an
>opinion... but so are we...
>leave it there...

There's a difference between fact and opinion.

>for some
>who write in the forums
>here... you have a really
>strange attitude. Cutting everyone
>who has a view differing
>from your own... not exactly
>friendly eh.

Oh, I'm sorry. Where should I enjoy where the developers of said game came onto here, promising that it would be "like Jagged Alliance 2, but set into the Fallout Universe" when it was quite lacking.

The apologists and those without a clue about the setting are comical as hell. Vickers was a classic case of "it's just YOUR opinion". Sorry, but the fact stands that a full gas station doesn't belong in a Fallout game. Think about it.

But, of course, I've already mentioned that. As you would know if you had again, bothered to read.

>And as
>well... for what I've read
>here that FOT doesn't hold
>a candle to JA2... so
>what... it isn't JA2... it's
>FOT.

See above.

>You don't like
>it... then play another game.

I do. I also point out what is drastically wrong about it. Numerous things that, humorously enough, the developers have admitted to doing wrong.

So now the apologists/fanboys are saying it is perfectly fine when the developers said they screwed up and know how/why.

Now, if that isn't irony, I don't know what is.
 
Tell me something... what makes your post a fact and my post opinion... are you part of the group who developed the game? Are you an employee of the company that put the game out? Is the fact that you just like to wag your lips and abuse people something that makes your supposition superior to anyone elses? I'll admit here that i'm just new to this forum and site but I have read many of the posts and find that you seem to continually feel the need to flog others. And you always seem to feel that your knowledge is the fact. If you are affiliated as I'd asked above... my apology... you are in the know... you still come off like an ass but you at least know what you talk of... and if you are merely someone who feels the need to act superior despite being nothing more than the rest of us... well... you still come off like an ass.

fun stuff, thanks.
 
"what makes your post a fact and my post opinion... "

If you have played the game you should know by now that Rosh is even featured there...many in this place followed every step of the production, went to the Devellopers chats, posted ideas and suggestions, and were really disapointed with the buggy and poor result. Have you seen the fallout tactics RIP on gamasutra? have you talked to the folks that did the game? Have you compared what Ip promissed that it would be and the end result? Roshambo did it. Clearly you haven`t.
 
"what makes your post a fact and my post opinion... "
If you have played the game you should know by now that Rosh is even featured there...many in this place followed every step of the production, went to the Devellopers chats, posted ideas and suggestions, and were really disapointed with the buggy and poor result. Have you seen the fallout tactics RIP on gamasutra? have you talked to the folks that did the game? Have you compared what Ip promissed that it would be and the end result? Roshambo did it. Clearly you haven`t.

Obviously if you've asked the question then you know the answer... but it still doesn't excuse a lack of ettiquette on his/her part in writing in forums. Nobody says of course that you have to be sugar and sweet to everyone and if someone truely makes a repeated stupid mistake after correction then maybe some of the sarcasm, bile and rudeness is apt... however I voiced an opinion and I got a lovely...

"did you actually read the prior posts or did you just like the green letters"

or something to that effect. I stated my opinion and got bludgeoned for it... bravo... good way to make people want to participate sir. I may not have been there for the birth but I spent my money and played the game and by the lady my opinion is just as valid as some little alleybasher whose concept of common courtesy is not using all capital letters. 'nuff said on my part... thanks so very much for allowing my opinion.
 
[font size=1" color="#FF0000]LAST EDITED ON Feb-09-03 AT 02:59AM (GMT)[p]>Obviously if you've asked the question
>then you know the answer...
>but it still doesn't excuse
>a lack of ettiquette on
>his/her part in writing in
>forums.

Oh, this is funny, when it is you that is in breach of etiquette. Don't preach at me.

>Nobody says of
>course that you have to
>be sugar and sweet to
>everyone and if someone truely
>makes a repeated stupid mistake
>after correction then maybe some
>of the sarcasm, bile and
>rudeness is apt... however I
>voiced an opinion and I
>got a lovely...
>
>"did you actually read the prior
>posts or did you just
>like the green letters"
>
>or something to that effect.
>I stated my opinion and
>got bludgeoned for it... bravo...
>good way to make people
>want to participate sir.

How about this? There's a thing called "netiquette", where you lurk on message boards and read pertinent topics before you rape your keyboard to add your own little brain fart into the mix. I have to deal with enough morons, I don't need someone cluelessly blundering into the conversation such as yourself.

>I may not have been
>there for the birth but
>I spent my money and
>played the game and by
>the lady my opinion is
>just as valid as some
>little alleybasher whose concept of
>common courtesy is not using
>all capital letters. 'nuff
>said on my part... thanks
>so very much for allowing
>my opinion.

Nice try to waffle a backpedal out of your earlier crap, but I'm sorry, it doesn't work. I'd also guess that you have not in fact read the topics on this very page about the same issue as which we speak. There is even a reference link in this thread, so no excuses.

Such as Vault 0, numerous vehicles, hairy DeathClaws, DeathClaws that speak, the stupid excuse for psionics to be in the game, a Titan warhead, the anime-ish robots, lack of the setting that Fallout was set in, full gas stations, many of the WWII European weapons, and much more. That's not opinion, that is fact about the design.
 
>[font size=1" color="#FF0000]LAST EDITED ON Feb-09-03
>AT 02:59 AM (GMT)
>
>>Obviously if you've asked the question
>>then you know the answer...
>>but it still doesn't excuse
>>a lack of ettiquette on
>>his/her part in writing in
>>forums.
>
>Oh, this is funny, when it
>is you that is in
>breach of etiquette. Don't
>preach at me.

I doubt really that I was in breach... and if I should desire to preach at you or anyone else then the only one who really has a say is the person who owns the site. Is that you... hmmm?

>>Nobody says of
>>course that you have to
>>be sugar and sweet to
>>everyone and if someone truely
>>makes a repeated stupid mistake
>>after correction then maybe some
>>of the sarcasm, bile and
>>rudeness is apt... however I
>>voiced an opinion and I
>>got a lovely...
>>
>>"did you actually read the prior
>>posts or did you just
>>like the green letters"
>>
>>or something to that effect.
>>I stated my opinion and
>>got bludgeoned for it... bravo...
>>good way to make people
>>want to participate sir.
>
>How about this? There's a
>thing called "netiquette", where you
>lurk on message boards and
>read pertinent topics before you
>rape your keyboard to add
>your own little brain fart
>into the mix. I
>have to deal with enough
>morons, I don't need someone
>cluelessly blundering into the conversation
>such as yourself.
I read the topic and gave my impression... just because you don't agree with me is not a reason to be rude. I noticed whereever I read on the board there were many people trying to voice their opinions... and then there were a few who just wanted to "see the pretty green letters" and then there was you. Comments issueing forth from your mouth complaining about the inadequacies of a game. So what if there are hairy deathclaws... so what if weapons are in the game from different timelines... who cares if Elvis is really alive... it's a damn game ya moron. The developers may have even said, "oops, we goofed." So what... all that means is that they made a mistake... it doesn't make a game any less... I enjoyed the game because I wasn't trying to pull it apart... yes there were and are areas I didn't like... but I sent my feelings in and was done with it. You can't get over it and feel that anyone who doesn't wear a hairshirt and beat themselves over it is a fool... geeze... I'm sure that you were there from the start... I'm sure that when God wiped his hairy old butt that he also whispered in your ear, "Geeze, they're not going to port this over to the consoles because it'd be a BITCH to do... but keep it under your hat and let the fools hope for something else."

>>I may not have been
>>there for the birth but
>>I spent my money and
>>played the game and by
>>the lady my opinion is
>>just as valid as some
>>little alleybasher whose concept of
>>common courtesy is not using
>>all capital letters. 'nuff
>>said on my part... thanks
>>so very much for allowing
>>my opinion.
>
>Nice try to waffle a backpedal
>out of your earlier crap,
>but I'm sorry, it doesn't
>work. I'd also guess
>that you have not in
>fact read the topics on
>this very page about the
>same issue as which we
>speak. There is even
>a reference link in this
>thread, so no excuses.

I don't think of it as a waffle... I stated that I didn't know if you had been a programmer or a company stooge or someones one night stand... I also said and I stand by it... you are an ass. That one stands whether you are god, the upcoming programmer for Fallout 3 or some bum standing on the corner begging change.
>Such as Vault 0, numerous vehicles,
>hairy DeathClaws, DeathClaws that speak,
>the stupid excuse for psionics
>to be in the game,
>a Titan warhead, the anime-ish
>robots, lack of the setting
>that Fallout was set in,
>full gas stations, many of
>the WWII European weapons, and
>much more. That's not
>opinion, that is fact about
>the design.

Again... above... remember game. Creative license... change... plus... Fallout... that from above and not just the title... causes mutation. Different timeline... this isn't real... so chill. I'm sorry you think I'm a moron or a fart wad or whatever... it's your opinion... just... just your opinion.
 
[font size=1" color="#FF0000]LAST EDITED ON Feb-09-03 AT 08:58AM (GMT)[p]>I doubt really that I was
>in breach... and if I
>should desire to preach at
>you or anyone else then
>the only one who really
>has a say is the
>person who owns the site.
> Is that you... hmmm?

Hey, you're even more clueless than I thought.

Welcome to my boards, dipshit.

I'll touch onto your breach later on.

>I read the topic and gave
>my impression... just because you
>don't agree with me is
>not a reason to be
>rude.

You really didn't contribute anything and basically ignored the facts that there were things wrong with the game.

>I noticed whereever
>I read on the board
>there were many people trying
>to voice their opinions... and
>then there were a few
>who just wanted to "see
>the pretty green letters" and
>then there was you.

"There's nothing wrong with the game." can be proven false. Learn some English if you need to, and then re-read that. Look up in the dictionary "fact" and "opinion". You will find the inaccuracies and certain elements in Fallout Tactics to be demonstrable fact to be indeed something wrong in the game.

>Comments issueing forth from your
>mouth complaining about the inadequacies
>of a game. So
>what if there are hairy
>deathclaws... so what if weapons
>are in the game from
>different timelines... who cares if
>Elvis is really alive... it's
>a damn game ya moron.

Just what we need, another kid that is clueless about design.

PS: Now for giving me gruff, I hope you enjoy the redirect. :)

> The developers may have
>even said, "oops, we goofed."
> So what... all that
>means is that they made
>a mistake... it doesn't make
>a game any less...

It DOES mean that there was something wrong with it, or are you too fucking stupid to figure THAT out from the given statements?

(snip a whole shitload of irrelevent tangential bullshit)

>I don't think of it as
>a waffle... I stated that
>I didn't know if you
>had been a programmer or
>a company stooge or someones
>one night stand...

So much for lurking and reading. I think I mentioned that before, no?

>I also
>said and I stand by
>it... you are an ass.

And I'll stand by the demonstrable fact that you're a fuckwit.

>Again... above... remember game. Creative
>license... change... plus... Fallout... that
>from above and not just
>the title... causes mutation.
>Different timeline... this isn't real...
>so chill.

So you have a problem with real design, universe continuity, and many other things that the lack of has contributed to games going sour like Ultima 9, X-COM, and many more. It's clueless apologetic shits like yourself that contribute to gaming becoming a watered-down and unimaginative shitfest.

Just like the clueless fanboi who started this thread.

> I'm sorry
>you think I'm a moron
>or a fart wad or
>whatever... it's your opinion... just...
>just your opinion.

I think it might be an "opinion" shared by many others, but you've pulled a nice Phrad_Vickers.
 
All this arguing over this topic is just making me ill!

There were plenty of flaws in Tactics - the numerous Deathclaws (hairy and loquacious), the proliferation of working vehicles with either working radio stations or tape/Cd players, the "modern" equipment like the Hummer, et al., the Vault 0, the robots (which did to Fallout what the Tau did to Warhammer 40K, yuck!) etc.

But there's plenty to enjoy. The graphics were nice, and I adore R. Lee Ermey, so that they used his voice is definite bonus. The ability to ambush is great, and I would have loved to have seen that in the original Fallouts, instead of your closest friends (when all is said and done, you've been hanging out with these guys for a few years, you know) still don't care if they open fire on you while you are assaulting the foe.

While this game is not in fanboys' strict definition of the Fallout Universe (even Chris Avellone's knowledge is not complete, if anyone has delved into the Bible, since he is one of a team that created what we all know and love) it still has that one thing about it that makes Fallout so appealing -that it takes place in a post-nuclear/ "devestation of civilization as we know it" environment. Freak that I am, I fell in love with the genre back when Wasteland emerged, and I sunk my teeth into everything of the flavor that I could find. FOT:BOS has been included in 'diet', as were the old RoadWar 2000, Road Raider (though it was GooSlu, not nuclear arms that totalled society) and numerous others I could mention.

I enjoy it foremost because its a GAME, and I give it a 3 out of 5 for all intents and purposes. Anyone who really hates it because its not strictly Fallout has a valid argument, and those who like it because its a game in a post-nuclear universe have a valid argument. Anyone who really wants to CONTINUE with the argument, however, are going to end up with stomach ulcers since both parties are right and wrong.

Maybe this is why Fallout 3 is nothing more than ideas and speculation. They aren't going to be able to please the hardcore, fluff-stuffed players, and if they try to do that, then they may alienate new players as the gentleman had stated. Ah well, one can only hope they find a happy medium...
 
Well, quite honestly, it was a combination of things that led to not just the hardcore fans being irate. Mostly about botching the setting, but so much more contributed to it.

First on the list would be the poor QA standards that Interplay is noted for. There's numerous bugs, broken Perks, and more that will never be fixed.

As for the setting, I'm afraid I must disagree with you. It really didn't feel like a wasteland. It merely was a half-ass tactical game that someone ran over the scenery with a big set of monster wheels and added rust and freaks into it. The amount of readily working technology, full gas stations, and more all just destroyed the setting.

It was basically billed as Jagged Alliance 2, but in the Fallout Universe. On both counts, they failed. I do lay the blame a bit equally on Interplay and MicroFoté, mainly because of some spin MF employees tried to do here. Much better tactical games have been out for years already.

So when the squad-based tactical fands turn their nose up because it's a sub-par squad-based tactical game, the Fallout fans generally do the same because it doesn't really fit into the setting, it doesn't bode well for the longevity of the game at all and hurts the universe. Word of mouth did a far harsher number to this game on unrelated gaming sites and newsgroups than the major Fallout ones.

It is good to see that you did appreciate the game in some way, I just wishes I could do the same, unfortunately suspension of disbelief wasn't there. And I'm really not going to let someone try to play fanboy and tell me nothing's wrong when Oakden said there was plenty wrong to me personally. :-)
 
Back
Top