RE: *grins*
>Yeah i remember on my c-64
>it had 4 disks. hahaha
>
>So that lead the way to
>the infamous diskswapping cheat.
>
>For a good gameplay be sure
>to have the paragraph on
>hand because you won't enjoy
>the game without it.
>Those paragraph were an early attemp
>against piracy because without them
>the game does not make
>sence, and just reading them
>does not make sence anyway
>since there is a second
>story in the paragraph along
>with reference to bard's tale.
>
>Actually it workes because i grew
>tired of not getting what
>was happening so close to
>15 years ago i shelled
>out 35 $ to buy
>the damn game, and i've
>never regreted it.
>
>Talking piracy, does any of you
>guys ever own a copy
>of Bard's tale III. The
>anti-piracy feature was guilt.... it
>went something like this: this
>game is not write protected
>please do not copy this
>game to friends etc.
>doing so will remove revenus
>to help create other great
>games like this one.
>sniff they almost had me crying
>there for a minute. My
>oppinion they should have stuck
>with the wasteland type protection,
>but on th eother game
>they would have had to
>keep making EXCELLENT games....(yes that
>was irony)
Now if Microsoft put that on the CDs they market now piracy would run rampant because it would serve as "justice."
I like Firaxis's defeatism: They didn't add any form of copy protection and left all the data, graphic, and script files in plaintext/readable graphics formats because they said we'd find a way to copy and mod it anyway, so why make it harder on us.
-Xotor-
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